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EVE Online

 
EVE Online

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EVE Online



 
 
Eve Online (officially capitalized EVE Online) is a video game by CCP Games. It is player-driven persistent-world massively multiplayer online game
Massively multiplayer online game

A massively multiplayer online game is a video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world....
 set in a science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
 space setting. Players pilot customizable ships through a universe
Universe

The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
 comprising over five thousand star systems. Most star systems are connected to one or more other star systems by means of jump gates. The star systems can contain several entities including but not limited to: moon
Moon

The Moon is Earth's only natural satellite and the List of natural satellites by diameter satellite in the Solar System. The average centre-to-centre distance from the Earth to the Moon is km, about thirty times the diameter of the Earth....
s, planet
Planet

A planet , as 2006 definition of planet by the International Astronomical Union , is a celestial body orbiting a star or Stellar evolution#Stellar remnants that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared the neighbourhood of planetesimals....
s, stations
Space station

A space station is an artificial structure designed for humans to live in outer space. So far only low earth orbit stations are implemented, also known as orbital stations....
, asteroid belt
Asteroid belt

The asteroid belt is the region of the Solar System located roughly between the orbits of the planets Mars and Jupiter. It is occupied by numerous irregularly shaped bodies called asteroids or minor planets....
s and complexes.

Players of Eve Online are able to participate in any number of in-game professions and activities, including mining
Mining

Mining is the extraction of value minerals or other geology materials from the earth, usually from an ore body, vein or seam. Materials recovered by mining include base metals, precious metals, iron, uranium, coal, diamonds, limestone, oil shale, Sodium chloride and potash....
, manufacturing
Manufacturing

Manufacturing is the use of machine, tool and labor to make things for use or sale. The term may refer to a range of human activity, from handicraft to high tech, but is most commonly applied to Industry production, in which raw material are transformed into finished good on a large scale....
, trade
Trade

Tradeis the willing exchange of goods, Service , or both. Trade is also called commerce. A mechanism that allows trade is called a market. The original form of trade was barter , the direct exchange of goods and services....
 and combat
Combat

Combat, or fighting, is purposeful violence conflict intended to establish dominance over the opposition.The term "combat" typically refers to armed conflict between military forces in warfare, whereas the more general term "fighting" can refer to any violent conflict....
 (both player versus environment
Player versus environment

Player versus environment, or PvE, is a term used in MMORPGs, MUDs and other online computer role-playing games. Usually a PvE mode can be played alone, with human companions or even with Artificial intelligence companions....
 and player versus player
Player versus player

Player vs player, PvP, or 'Player Killing' is type of Multiplayer video game interaction within a game between two or more live participants....
).






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Eve Online (officially capitalized EVE Online) is a video game by CCP Games. It is player-driven persistent-world massively multiplayer online game
Massively multiplayer online game

A massively multiplayer online game is a video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world....
 set in a science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
 space setting. Players pilot customizable ships through a universe
Universe

The universe is defined as everything that physically exists: the entirety of space and time, all forms of matter, energy and momentum, and the physical laws and physical constants that govern them....
 comprising over five thousand star systems. Most star systems are connected to one or more other star systems by means of jump gates. The star systems can contain several entities including but not limited to: moon
Moon

The Moon is Earth's only natural satellite and the List of natural satellites by diameter satellite in the Solar System. The average centre-to-centre distance from the Earth to the Moon is km, about thirty times the diameter of the Earth....
s, planet
Planet

A planet , as 2006 definition of planet by the International Astronomical Union , is a celestial body orbiting a star or Stellar evolution#Stellar remnants that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared the neighbourhood of planetesimals....
s, stations
Space station

A space station is an artificial structure designed for humans to live in outer space. So far only low earth orbit stations are implemented, also known as orbital stations....
, asteroid belt
Asteroid belt

The asteroid belt is the region of the Solar System located roughly between the orbits of the planets Mars and Jupiter. It is occupied by numerous irregularly shaped bodies called asteroids or minor planets....
s and complexes.

Players of Eve Online are able to participate in any number of in-game professions and activities, including mining
Mining

Mining is the extraction of value minerals or other geology materials from the earth, usually from an ore body, vein or seam. Materials recovered by mining include base metals, precious metals, iron, uranium, coal, diamonds, limestone, oil shale, Sodium chloride and potash....
, manufacturing
Manufacturing

Manufacturing is the use of machine, tool and labor to make things for use or sale. The term may refer to a range of human activity, from handicraft to high tech, but is most commonly applied to Industry production, in which raw material are transformed into finished good on a large scale....
, trade
Trade

Tradeis the willing exchange of goods, Service , or both. Trade is also called commerce. A mechanism that allows trade is called a market. The original form of trade was barter , the direct exchange of goods and services....
 and combat
Combat

Combat, or fighting, is purposeful violence conflict intended to establish dominance over the opposition.The term "combat" typically refers to armed conflict between military forces in warfare, whereas the more general term "fighting" can refer to any violent conflict....
 (both player versus environment
Player versus environment

Player versus environment, or PvE, is a term used in MMORPGs, MUDs and other online computer role-playing games. Usually a PvE mode can be played alone, with human companions or even with Artificial intelligence companions....
 and player versus player
Player versus player

Player vs player, PvP, or 'Player Killing' is type of Multiplayer video game interaction within a game between two or more live participants....
). The range of activities available to the player is facilitated by a character advancement system based upon training skills in real time, even while not logged in to the game.

It is developed and maintained by the Iceland
Iceland

Iceland, officially the Republic of Iceland , is an island country located in the North Atlantic Ocean between mainland Europe and Greenland....
ic company CCP Games. First released in North America
North America

North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and almost totally in the western hemisphere....
 and Europe
Europe

Europe is, conventionally, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally divided from Asia to its east by the water divide of the Ural Mountains, the Ural , the Caspian Sea, and by the Caucasus Mountains to the southeast....
 in May 2003, it was published from May to December 2003 by Simon & Schuster Interactive, after which CCP purchased the rights back and began to self-publish via a digital distribution
Digital distribution

Digital distribution is the principle of providing digital information and content over the Internet in the form of products or services. It has been growing steadily and increasing rapidly since the turn of the century due to the rise of consumer broadband....
 scheme. On January 22, 2008 it was announced that Eve will be distributed via Steam
Steam (content delivery)

Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a wide range of games and related media entirely over the internet, stretching from one-man Independent video game development efforts to some of the world's most popular games....
. The current version of Eve Online is dubbed Quantum Rise. The next expansion, Apocrypha, is expected on March 10, 2009. At that time, the game will also be available in boxed form from stores, released by Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
.

Background

Taking place 21,000 years in the future, the fictional background story of Eve Online explains that long ago humankind, having used up most of Earth's resources, began colonizing the rest of the Milky Way
Milky Way

The Milky Way, sometimes called simply the Galaxy, is the galaxy in which the Solar System is located. It is a barred spiral galaxy that is part of the Local Group of galaxies....
. Eventually, humans expanded to most of the galaxy. Resources became contested and war broke out. When a natural wormhole
Wormhole

In physics, a wormhole is a hypothetical topology feature of spacetime that is fundamentally a 'shortcut' through space and time. Spacetime can be viewed as a 2D surface, and when 'folded' over, a wormhole bridge can be formed....
 was discovered, dozens of colonies were seeded at its other end, in an unexplored galaxy dubbed 'New Eden'. An artificial wormhole generator was built to support the collapsing wormhole. When the natural wormhole collapsed, however, it destroyed the generator with it. Cut off from Earth and its much-needed supplies, New Eden's colonists starved in the millions. Five known colonies managed to return to prominence, eventually rebuilding society together. These colonies make up the five major empires in Eve: the Amarr Empire, the Gallente Federation, the Minmatar Republic, the Caldari State and the Jove Empire. All but the Jove Empire are playable; CCP said that they intend to use the race within the Eve storyline.

Races

The Amarr, a monotheistic theocratic empire, were the first of the playable races to rediscover faster-than-light travel. Armed with this new technology and the strength of their faith in their god, the Amarr expanded their empire by conquering and enslaving several races, including the primitive tribal Minmatar race, who had only just invented space flight for themselves. Generations later, many Minmatar successfully rebelled against their enslavers, and formed their own government in the Eve universe. However, much of their populace remains enslaved by the Amarr.

The Gallente and the Caldari homeworlds are situated in the same star system. The Gallente homeworld was originally settled by descendants of French colonists; Caldari Prime was purchased by a mega-corporation that began to terraform it. The terraforming of Caldari Prime was incomplete at the time of the wormhole's collapse, however, and the planet remained environmentally inhospitable for millennia. The Gallente restored a working civilization some hundred years before the Caldari, building the first democratic republic of the new era. Animosity between the two races broke into war during which the Caldari seceded from the Gallente Federation to found their own Caldari State. The war lasted 93 years, with neither party able to overwhelm the other. The planet Caldari Prime was retained by the Gallente Federation during the war, and did not become part of the new Caldari State. Much more recently, a new Caldari offensive managed to recapture their lost homeworld.

The Jovians (currently a non-playable race) were colonists, too. Unlike the other races of EVE, they maintained use of their technology after the collapse of the wormhole and did not need to spend millennia rediscovering it, and while the other four major races were still grounded, Jovian history saw two periods of empire. They expanded outward and eventually turned to genetic engineering in order to mold themselves into a people more suited for deep-space life and long-range interstellar exploration. Genetic experimentation, however, eventually led to the deadly "Jovian Disease", which, despite their extremely advanced technology, crippled their civilization. They now inhabit a region of space supposedly inaccessible to outsiders.

In addition to different backgrounds and histories, each of the the races have characteristic philosophies of starship design. Minmatar ships tend to be fast and use crude projectile weapons; Amarr ships are usually slow, heavily armored, and use powerful lasers; Gallente ships are often well-armored and use short-ranged particle blasters and drones; and Caldari ships are typically poorly armored but well-shielded, and use missiles and railguns.

Gameplay

Players start the game by either selecting a previously-created character or by creating a new one. Each Eve Online account allows for up to three characters to be made. When players create a new character they start by choosing one of the four playable races of Amarr, Gallente, Minmatar and Caldari. Each race is further divided into three bloodlines that give characters different pre-defined abilities. After further refining the character's starting skills by selecting features such as ancestry and career the new character is ready to begin its life in the Eve Online universe.

Universe

The playing environment in Eve Online consists of over five thousand interconnected star systems. Systems are classified by their Security Status where higher-ranking systems have a higher presence of CONCORD (Consolidated Cooperation and Relations Command) NPC
Non-player character

A non-player character, often shortened to NPC, is a fictional character that is controlled by the gamemaster in role-playing games. When this definition extends to video games, an NPC in a video game is usually part of the computer program, and not controlled by a human....
 law enforcement units. Star systems contain different types of celestial objects, making them more or less suitable for different kinds of operations. Typically, players find asteroid fields, planets, stations and moons in a system.

Advancement

Contrary to other massively multiplayer online game
Massively multiplayer online game

A massively multiplayer online game is a video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world....
s player characters in Eve advance continuously over time by training skills, a passive process that occurs in real world time so that the learning process continues even if the player is not logged in. Skills vary in their Rank, an indicator of how many skillpoints players have to acquire in order to train the skill. For example a Rank 2 skill takes twice as long to train as a Rank 1 skill.

Economy

The in-game economy
Virtual economy

A virtual economy is an emergence economics existing in a virtual world, usually exchanging virtual goods in the context of an Internet game. People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real economy that are not considered to be "fun" ....
 in Eve Online is largely player-driven. While non-player character
Non-player character

A non-player character, often shortened to NPC, is a fictional character that is controlled by the gamemaster in role-playing games. When this definition extends to video games, an NPC in a video game is usually part of the computer program, and not controlled by a human....
 merchants supply some items, players can gain the ability to manufacture them for personal use or for sale. The economy in Eve is known as an open economy
Open economy

An open economy is an economy in which person, including businesses, can trade in product s and Service s with other people and businesses in the international community at large....
 in that there is no fixed amount of money or materials in the universe. The current open economy is automatically balanced by introducing extra materials in underpopulated areas to encourage an even spread of players.

Ships

Ships in Eve Online are organized into classes, varying from frigates
Spaceships of Eve Online

Eve Online, a science fiction-themed massively multiplayer online game, features a wide variety of spaceships. Ships are organized into different classes based on size, characteristics, and intended role, with each class containing several ships ....
 to titans
Spaceships of Eve Online

Eve Online, a science fiction-themed massively multiplayer online game, features a wide variety of spaceships. Ships are organized into different classes based on size, characteristics, and intended role, with each class containing several ships ....
. Ships fill different roles and vary in characteristics such as size, speed, hull strength and their potential firepower. Roles and characteristics aside, the concept of ships in Eve Online is different from other massively multiplayer online game
Massively multiplayer online game

A massively multiplayer online game is a video game which is capable of supporting hundreds or thousands of players simultaneously. By necessity, they are played on the Internet, and feature at least one persistent world....
s in that ships represent players in-game. While Eve Online introduces the players to the idea of avatars, a player's avatar remains a two-dimensional portrait. Players move in-game within their ships and as such are represented by the ship type they choose. CCP is currently developing a feature that will allow players to move freely outside of their ships in space stations, represented by three-dimensional avatars. See the Planned future developments section.

Players and communities

Players have several options when playing Eve in regards to how they interact with the community. Every activity is possible for solo players but larger and more complicated tasks become more feasible for groups, for example pirate clans or corporations.

Corporations and alliances

Players can organize themselves into corporations (similar to guilds
Clan (computer gaming)

In video game, a clan or guild is a group of players who regularly play together in a particular multiplayer games. These games range from groups of a few friends to 1000-person organizations, with a broad range of structures, goals and members....
 or clans in other MMOs). Corporations are run by one chief executive officer (CEO) who controls the corporation's assets. The CEO assigns roles to corporation members such as director, accountant and personnel manager. Corporations may also band together to form alliances. Corporations and alliances come in different shapes and sizes. Some player groups write press releases about new business openings and send out IPO
Initial public offering

Initial public offering , also referred to simply as a "public offering" or "flotation," is when a company issues common stock or Share to the public for the first time....
 information to potential in-game venture capital investors. Alliances can control enough star systems that their territory can be plotted on the Eve game map. Alliances based in lawless space often form unofficial political power blocks with other alliances. These power blocks are typically referred to as "coalitions".

Corporations take up numerous business models such as mining, manufacturing or "ratting" (hunting NPC pirates for their bounties and loot). Normally members contribute a portion of all business proceeds to a pool and receive help in the form of cash and equipment. This is by no means the only model though many operate in this fashion as it helps to build loyalty amongst corporation members.

Players also form corporations for the exclusive task of pirating other players. Pirates may camp
Camping (computer gaming)

Camping in computer game jargon describes the practice of a player staying in one area of the game world waiting for enemies or useful objects to appear or to come to the player rather than actively seeking them out....
 stargates waiting for other players to arrive, attack players operating in asteroid belts or hunt for players carrying out an NPC agent-assigned mission. Because these activities are considered to be "illegal" within the game mechanics, pirate players often will have low security status
Gameplay of Eve Online

Eve Online is a player-driven persistent-world Massively multiplayer online game set in a science fiction space setting. The Eve Online universe consists of several thousand interconnected solar systems....
 and may even be branded as outlaws by CONCORD.

While attacking another player in secure space will result in a loss of security standing and CONCORD will attempt to destroy the aggressor's ship, usually succeeding. However, there are ways to conduct PvP in high security space. For example, a corporation or alliance can declare war on another corporation/alliance at the cost of a weekly fee, thus allowing for combat in all regions of space without the fear of standing loss or the intervention of CONCORD. However, if the target of a corporate war elects to make the war mutual, there are no fees involved for either party.

Demographics

As of October 2006 the average age of an Eve Player was 27 of which 95% male, and 5% female. The average weekly playtime is 17 hours, or just under 2.5 hours per day.

On February 8, 2009, Eve Online achieved a new record for the maximum number of simultaneous pilots online with 51,675 concurrent accounts logged on to the same server.

As of March 31, 2008, Eve Online has 236,000 active subscriptions and 45,000 active trial accounts.

Beginning in March 2006, CCP and its partner started working to bring Eve Online to the Chinese gaming audience. Closed alpha testing was held on a small cluster for some time, with about 3,000 players chosen from an initial pool of 50,000. The Chinese open beta test began on June 13, 2006, and proved to be very popular, gaining numbers comparable to Eve Onlines main server cluster.

The code base between Serenity (China) and Tranquility (Iceland) is strictly in sync, so that software development is distributed to both server clusters, but the game worlds are not connected.
Eve Online fully supports Unicode
Unicode

Unicode is a computing industry standard allowing computers to consistently represent and manipulate Character expressed in most of the world's writing systems....
 and has a back-end system to enable localization of each and every aspect of the game's content and UI.

Player tournaments

During two weekends in July 2006, a live streaming video production called Eve TV covered the events of the 2nd Caldari Alliance Tournament. The tournament pitted five-man teams from the top alliances against each other. Eve TV provided live in-game footage of the battles along with expert commentary. Analysis of the teams and strategies, interviews with CCP staff and behind-the-scenes specials were also aired between battles. Eve TV was produced and hosted primarily by DJs from Eve-Radio (a player-run streaming radio station) with resources provided by CCP. A total of 95 matches were scheduled, with the Band of Brothers alliance emerging the winner on the final day.

The first two weekends in December 2006 saw the 3rd Alliance tournament. This was once again broadcast via live streaming video by Eve TV The tournament saw 40 Alliances
Alliances

Alliances can refer to:* The plural of...
 pitting five-man teams against each other. Once again, the Band of Brothers alliance emerged as the winner. Of particular note in this tournament, was the fielding of an Imperial Apocalypse by the Interstellar Alcohol Conglomerate. The ship was destroyed in the semi-finals of the tournament.

The fourth Alliance tournament in September 2007 brought several exciting upsets, with Star Fraction defeating Band of Brothers in the second round, using only tech 1 cruisers, and a relative unknown, Hun Reloaded, sweeping both the semifinals and finals to win.

The two weekends starting February 29, 2008 and March 7, 2008 saw the fifth Alliance Tournament. Eve TV provided coverage via live streaming video. During the six days a total of 40 teams competed in 95 matches. The last tournament's winner, HUN Reloaded, made its way into the quarter-finals where it lost to Ev0ke alliance who later became tournament champion after having won all of its eight matches.

The sixth Alliance Tournament was held during three consecutive weekends starting January 24, 2009 and ending on February 8, 2009. A total of 64 teams took part in the qualifying rounds on opening weekend. While the final weekend was broadcast live via Eve TV, the qualifying rounds were broadcast through various EVE radio channels. A number of changes were made to the tournament rules compared to previous tournaments. This was also the first tournament in which the newly formed Factional Militias were able to take part alongside traditional alliance teams. In the final match R.U.R. went up against Pandemic Legion with Pandemic Legion emerging as the tournament winner.

Development


According to the developers
Eve Online evolved from the classic computer game Elite
Elite (computer game)

Elite is a seminal Space trading and combat simulator computer game, originally published by Acornsoft in 1984 in video gaming for the BBC Micro and Acorn Electron computers....
, combined with the multi player chat and player versus player aspects of Ultima Online
Ultima Online

Ultima Online is a graphical massively multiplayer online role-playing game , released on September 25, 1997, by Origin Systems. It was instrumental to the development of the genre, and is still running today....
. Elite had four single player aspects of missions, mining, trade routes and combat with random hostile NPC's all of which are aspects of the first incarnations of
Eve Online.

One of the original developers of Elite, David Braben
David Braben

David John Braben is a United Kingdom computer programmer, best known for co-writing Elite , a hugely popular and influential space trading computer game, in the early 1980s....
, believes
Eve Online is a reimplementation of the 1980s game, not its true successor.

Both the server and the client software for
Eve Online are developed in Stackless Python
Stackless Python

Stackless Python, or Stackless, is a Python interpreter, so named because it avoids depending on the C call stack for its own stack. The most prominent feature of Stackless is Microthread, which avoid much of the overhead associated with usual operating system Thread s....
, a variant of the Python programming language. Stackless Python allows a relatively large number of players to perform tasks without the overhead of using the call stack
Call stack

In computer science, a call stack is a dynamic Stack data structure that stores information about the active subroutines of a computer program....
 used in the standard Python distribution. This frees the game developers from performing some routine work and allows them to apply changes to the game universe without resetting the server.

Compatibility

On March 14, 2006, the
Eve Online development team announced that they would be upgrading the graphics engine of Eve Online to a DirectX
DirectX

Microsoft DirectX is a collection of application programming interfaces for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms....
 10 / Windows Vista
Windows Vista

Windows Vista is one member in a family of operating systems developed by Microsoft for use on personal computers, including home and business Desktop computer, laptops, Tablet PCs, and media center PCs....
 graphics platform. Revelations patch 1.4 had patch notes quoted as saying that the current Eve client should work in Vista "as well as it does in XP."

On September 10, 2007 CCP Games announced that the new
'Trinity 2' graphics engine will be using DirectX 9.0. This was released on December 5, 2007.

Official support for Linux
Linux

Linux is a generic term referring to Unix-like computer operating systems based on the Linux kernel. Their development is one of the most prominent examples of free and open source software collaboration; typically all the underlying source code can be used, freely modified, and redistributed by anyone under the terms of the GNU GPL license...
 and Mac
Macintosh

File:Imac alu.pngMacintosh, commonly shortened to Mac, is a brand name which covers several lines of personal computers designed, developed, and marketed by Apple Inc....
 platforms, using Transgaming Technologies
TransGaming Technologies

TransGaming Inc. is a company specialized in video game Porting. The company has its head office in Toronto and a research hub in Ottawa. It was founded by Gavriel State, who ran the Linux product division at the Corel Corporation....
 Cedega
Cedega

Cedega is TransGaming Technologies' proprietary software Fork of Wine , which is designed specifically for running personal computer games written for Microsoft Windows under Linux....
 and Cider for Linux and Mac compatibility respectively, was introduced with the Revelations 2.3 patch released on November 6, 2007. At Fanfest 2008 Transgaming announced and demonstrated that the Premium graphics client is now running on Mac OS X 10.5 Leopard and will be released after further testing. In February 2009 CCP announced that the official Linux client will be discontinued with the next major patch, and advised on using third-party programs to run the Windows version of the client under Linux.

Third-party applications and the Eve API Project

Third-party applications supplement players'
Eve Online experience. Some of these, such as automated applications designed to claim publicly-available contracts accidentally put up without an associated cost, will result in a ban if discovered, while others are endorsed, tacitly or explicitly, by CCP. EVEMon - a .NET
.NET Framework

The Microsoft .NET Framework is a software framework that is available with several Microsoft Windows operating systems. It includes a large Library of coded solutions to prevent common programming problems and a virtual machine that manages the execution of programs written specifically for the Software framework....
 application that monitors and forecasts skill training times—is one example of an explicitly authorized external application. Another such application, Eve Fitting Tool or EFT, allows players to try different ship setups and see how certain skills and modules will affect that ship.

In May, 2005, CCP announced the Eve API Project; third-party utilities such as EveMon now interface with character data, market, and other data through an API
Application programming interface

An application programming interface is a set of subroutine, data structures, class and/or Protocol provided by library and/or operating system Service s in order to support the building of applications....
.

Major content patches

From the release of
Eve Online until today CCP has added ten expansions to the game. The tenth expansion, Quantum Rise, was released on November 11, 2008 and introduced features such as further graphics updates as started in the Trinity
Expansions of Eve Online

Eve Online is a player-driven persistent-world Massively multiplayer online game set in a science fiction space setting. Since its release on May 6, 2003 the developer CCP Games has added a total of ten expansions to the game....
 expansion; the ability for players to group their vessels' weapons for easier interaction; changes to autopilot routes and avoidance of player-defined star systems. CCP provides expansions free of charge to its subscribers. Over time expansions have added features such as conquerable stations, ship classes like Freighter and Dreadnought capital ships and advanced missions for players to master. The next expansion, Apocrypha, will debute on March 10, 2009 and include an overhauled probing system, wormholes and customiseable tech 3 ships as its major features.

Planned future developments

CCP has recently begun work on implementing a game feature that will allow players to exit pods and interact with other player avatars in the communal setting of the interior of a station. CCP have not yet formally speculated on a release date for this feature. In March 2007 tentonhammer.com released in-development game footage of this feature, videotaped at Game Developers Conference
Game Developers Conference

The Game Developers Conference is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking....
 2007 with the approval of CCP's chief marketing officer Magnus Bergsson. At the 2008 Fanfest players were able to play a restricted version of the Walking in Stations functionality, including walking through the Captain's cabin to the promenade and then into a Minmatar bar. Other shops will also be available, with 16 slots available for players or corps to rent in each station. Bars will also have skill-based gaming tables with strategy games.

The ability to enter a planet's atmosphere (planetary flight) and to interact with the surface is also mentioned as one of the future development plans. At Eve Fanfest 2005, a working prototype was demonstrated in which a Caldari Crow-class interceptor could be seen flying around over a planet surface. However CCP stated that full-scale integration of such features to the game requires an enormous effort and is only planned for post-Revelations production phases.. Subsequently it has been stated that until a proven in-game reason is found for planetary access further work on this will not have a high priority.

Another new ability that will come with the Apocrypha expansion (March 10, 2009) is the Tech 3 ship system that will allow subscribers to use a modular system to "glue" their ship together. This system has been said to yield numerous possibilities and will be the biggest add-on to ship customization to date in the game. These assemblies have their own special functions and attributes, which will affect the overall function the ship will perform.
Note that this is still an experimental feature and is not finalized, as well as the features listed above that will come with the Apocrypha expansion.

Planned for a future expansion are changes to the game's sovereignty system. Players shall be able to gain sovereignty with different play styles instead of the current approach of fielding stronger ships than the opposition.

Public perception


Virtual crime

Piracy
Piracy

Piracy is a warlike act committed by a foreign nonstate actor, especially robbery or crime committed at sea, on a river, or sometimes on shore, either from a vessel flying no national flag, or one flying a national flag but without authorization from a nation....
 (in the ship-to-ship sense) is part of the game, as is protection racket
Protection racket

A protection racket is an extortion scheme whereby a powerful entity or individual coercion other less powerful entities or individuals to pay protection money which allegedly serves to purchase protection services against various external threats....
eering and theft
Theft

In criminal law, theft is the illegal taking of another person's property without that person's freely-given consent. As a term, it is used as shorthand for all major crimes against property, encompassing offences such as burglary, embezzlement, larceny, looting, robbery, Mugging , trespassing, shoplifting, intruder, fraud and sometimes c...
. One example is the corporate heist
Heist

A heist is a slang North American term for a type of theft.Heist, or The Heist, may also refer to various films, TV shows or games:...
 perpetrated by the in-game assassin's guild Guiding Hand Social Club (GHSC). GHSC infiltrated a target corporation over the course of nearly a year before performing a virtual assassination on the target's CEO and stealing or destroying billions of ISK worth of property with which the CEO had entrusted them. Events of this nature are debated both inside the game world and in the media.

Such dangers are an inherent part of
Eve Online
s virtual economy and thus are purposely not dealt with by the developers. Players are expected to make financial decisions based (among other factors) on the possibility of other players' financial malpractice, much like in real-life economics.

Developer misconduct

Since the release of Eve Online, there have been instances of developer misconduct, leading to debates and controversy within the Eve community. On February 9, 2007, a player known as Kugutsumen revealed that an Eve Online developer nicknamed 't20' had provided his alliance, Band of Brothers, with ten valuable blueprints, giving them an advantage over competing alliances. Some within the Eve Online community asked for t20's dismissal. While an apology letter was left for the community in the form of a dev blog, he remains an Eve Online developer. Kugutsumen was permanently banned from the Eve universe for violating the game's Terms of Service
Terms of Service

Terms of service are...
 and End-user License Agreement
Software license agreement

A software license agreement is a contract between a producer and a user of computer software which grants the user a software license. Most often, a software license agreement indicates the terms under which an end-user may utilize the licensed software, in which case the agreement is called an end-user license agreement or EULA...
.

In response to public concerns, CCP decided to set up an Internal Affairs division headed by Ari Eldon, better known in-game as Arkanon, whose responsibility is to monitor the activities of both privileged and player accounts operated by CCP staff in-game. Some have questioned the impartiality of the division.

Council of Stellar Management

In part due to the matters above, CCP invited users to stand for the first Council of Stellar Management (CSM) in March 2008, resulting in 66 candidates seeking election to nine positions. It was a requirement that candidates released their full 'real' names in addition to stating their in-game details. In May, after a two-week voting period, the first Council was elected, comprising seven men and two women; three each from the Netherlands and the United Kingdom, two from the USA and one from Denmark, their ages ranging from 17 to 52.

The remit of the Council has been changed since it was first proposed and is now seen by CCP primarily as a route for players to make requests for changes and improvements to the game mechanics, presentation, and game content of Eve Online. Each Council will serve for six months after which a new one will be elected. Each individual may only serve twice. Each CSM will get the authority to put requests to CCP three times during their term of office which CCP have stated must be answered; once in person in Iceland and twice by e-mail, with most of the costs of their visit to Iceland being borne by CCP.

The first meeting of the CSM with CCP took place in Reykjavik between June 19 and 23, 2008 and included not only the nine CSM members but a number of developers, designers, game masters
Gamemaster

A Gamemaster or Game Master is a player in a multiplayer game who acts as organizer, arbitrator, and officiant in rules situations. They are most common in co-operative games where the other players work together and are least seen in competative games where the other players fight each other....
 and producers from CCP and members of print and video media. Matters discussed by players on the Eve forums were reviewed in detail and whilst some were rejected for technical reasons many were accepted by CCP as useful improvements to the game which would be introduced either in an early so-called point release or added to the development plans for a future major update.

Nominations for the second CSM opened on September 26, 2008 with voting commencing on November 9. The following third Council of Stellar Management will see a modified age restriction in effect: candidates under the age of 21 are then no longer eligible as CSM members.

Accounts and subscriptions


Users start playing Eve Online either by creating a trial account or by being invited to the game as a "buddy" via the game's Buddy Program. Trial accounts are freely available through both the Eve Online website and the Steam content delivery system
Steam (content delivery)

Steam is a digital distribution, digital rights management, multiplayer and communications platform developed by Valve Corporation. It is used to distribute a wide range of games and related media entirely over the internet, stretching from one-man Independent video game development efforts to some of the world's most popular games....
. They differ in the length of the trial period with the Eve Online website offering 14-day trial accounts and Steam offering 21-day accounts. The Buddy Program, on the other hand, is a means for full-subscription players to distribute 21-day free trial accounts to their friends. If the buddy account is converted to a full account the referrer is rewarded with 30 free days added to their subscription.

Both buddy accounts and regular trial accounts are free and allow players to access most of the Eve Online game, with exceptions. Players cannot train skills for some advanced ship types, for example industrial ships. Players also cannot create contracts and cannot directly transfer ISK to other players. Once the trial period ends the trial account is locked and must be converted to a full account before its characters can be accessed again.

Eve Online trial accounts can be upgraded to paid accounts in three ways. The first way is through activating an account subscription on the Eve Online website, resulting in immediate activation and 30 days of game time. This subscription method requires a credit card. Another way is to subscribe using a Game time card
Game time card

A Game Time Card generally refers to any one-time use code that allows you subscription time to a certain game, usually a MMORPG . These are a quite popular alternative to normal subscription method of cyclical billing that most games offer because the GTC is usually comparable in cost and can be given as a gift or used on any account for t...
, officially called Eve Time Code (ETC). These can be purchased in digital form online. ETCs upgrade a trial account to a full account and activate the account for the specified game time. The final way is using an in-game item called Pilot License Extension (PLEX). Players use PLEXes to convert trial accounts into paid accounts. Pilot License Extensions come in 30-day increments, they are purchased with the in-game currency ISK.

It is also possible to pay for a subscription through the purchase of Eve Time Codes using ISK. This allows relatively advanced players to play the game without paying real money. A player may buy an ETC for real money and sell it to another player in-game for ISK. The system is officially and securely supported by CCP and is monitored through the Timecode Bazaar forum. CCP has since put in place a system whereby owners of Eve Time Codes may convert them into in-game items called Pilot License Extensions that can be bought and sold like other items in the game, with some limitations. For example, players cannot move a Pilot License Extension out of the station in which it was created.

As of June 2008, ETCs are available exclusively in 60-day increments. Until then, they were also offered in 30-, 50-, 90-, 100- and 120-day increments. Discontinued cards remain valid. Players using ETCs are treated like normal subscribers in every way. Eve Time Codes are available through CCP's online store as well as via online resellers. Cards purchased through resellers are usually delivered through email for immediate use while codes issued through the Eve Online store are issued via postal mail or in-game item. There are no distinguishing differences in functionality between digital and hard-copy codes, both provide the exact amount of specified game time, are entered into the same account section and can be exchanged for ISK through the secure exchange system.

From March 10, 2009, a boxed edition will be available in shops. The distribution is being managed by Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
. The boxed edition will include a 60-day ETC, instant standings update to facilitate quicker entry into factional warfare, exclusive online new player guide, and an exclusive expanded cargo hold shuttle.

Awards

  • And additional awards


See also

  • CCP hf
    CCP hf

    CCP Limited liability company is a video game developer based in Reykjav?k, Iceland. CCP Games also has subsidiary offices in Slough , United Kingdom; Atlanta, USA; and Shanghai, China...
    , a video game developer
  • E-ON
    E-ON Magazine

    E-ON is a full-colour print magazine devoted to CCP hf's massively multiplayer online game sci-fi game EVE Online. The magazine is produced by MMM Publishing under license from CCP hf and sold via the EVE Online website....
    , a magazine
  • Eve: The Second Genesis Collectible Card Game
    EVE: The Second Genesis Collectible Card Game

    Eve: The Second Genesis is a collectible card game set in the universe created for the online game Eve Online. Each player represents the CEO of a corporation, aligned with a particular Eve Online#Races, and through exploration, mining, and military strength, their goal is to defeat their opponent CEOs....
  • Gameplay of Eve Online
    Gameplay of Eve Online

    Eve Online is a player-driven persistent-world Massively multiplayer online game set in a science fiction space setting. The Eve Online universe consists of several thousand interconnected solar systems....
  • Expansions of Eve Online
    Expansions of Eve Online

    Eve Online is a player-driven persistent-world Massively multiplayer online game set in a science fiction space setting. Since its release on May 6, 2003 the developer CCP Games has added a total of ten expansions to the game....
  • Spaceships of Eve Online
    Spaceships of Eve Online

    Eve Online, a science fiction-themed massively multiplayer online game, features a wide variety of spaceships. Ships are organized into different classes based on size, characteristics, and intended role, with each class containing several ships ....
  • Escape Velocity (video game)
  • Elite (video game)


External links