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E.T. the Extra-Terrestrial (Atari 2600)

 
E.T. the Extra Terrestrial (Atari 2600)

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E.T. the Extra-Terrestrial (Atari 2600)



 
 
E.T. the Extra-Terrestrial is an adventure
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
 video game developed and published by Atari, Inc. for the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
. It was based on the film of the same name
E.T. the Extra-Terrestrial

E.T. the Extra-Terrestrial is a 1982 in film American science fiction film co-produced and directed by Steven Spielberg, written by Melissa Mathison and starring Henry Thomas, Robert MacNaughton, Drew Barrymore, Dee Wallace-Stone and Peter Coyote....
, and was designed by Howard Scott Warshaw
Howard Scott Warshaw

'Howard Scott Warshaw' is an United States former game designer who worked for Atari in the early 1980s, where he designed and programmed the games Yars' Revenge, Raiders of the Lost Ark , and the infamous flop, E.T....
 in 1982. In E.T., players must control E.T. through various screens and obtain three pieces of a device that allows him to phone home. They are found scattered randomly through pits. With few exceptions, critics and gamers alike feel that it was a poorly produced and rushed game that Atari thought would sell purely based on brand loyalty
Brand loyalty

Brand loyalty, in marketing, consists of a consumer's commitment to repurchase the brand and can be demonstrated by repeated buying of a product or service or other positive behaviors such as word of mouth advocacy....
 to the names of Atari and E.T. Owing to the lengthy negotiations to secure the rights to make the game, Warshaw only had six weeks before its scheduled release to develop it.

E.T. is seen as marking the beginning of Atari's downfall and is often viewed as one of the biggest commercial failures in video gaming history, as well as the worst video game ever made.






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E.T. the Extra-Terrestrial is an adventure
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
 video game developed and published by Atari, Inc. for the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
. It was based on the film of the same name
E.T. the Extra-Terrestrial

E.T. the Extra-Terrestrial is a 1982 in film American science fiction film co-produced and directed by Steven Spielberg, written by Melissa Mathison and starring Henry Thomas, Robert MacNaughton, Drew Barrymore, Dee Wallace-Stone and Peter Coyote....
, and was designed by Howard Scott Warshaw
Howard Scott Warshaw

'Howard Scott Warshaw' is an United States former game designer who worked for Atari in the early 1980s, where he designed and programmed the games Yars' Revenge, Raiders of the Lost Ark , and the infamous flop, E.T....
 in 1982. In E.T., players must control E.T. through various screens and obtain three pieces of a device that allows him to phone home. They are found scattered randomly through pits. With few exceptions, critics and gamers alike feel that it was a poorly produced and rushed game that Atari thought would sell purely based on brand loyalty
Brand loyalty

Brand loyalty, in marketing, consists of a consumer's commitment to repurchase the brand and can be demonstrated by repeated buying of a product or service or other positive behaviors such as word of mouth advocacy....
 to the names of Atari and E.T. Owing to the lengthy negotiations to secure the rights to make the game, Warshaw only had six weeks before its scheduled release to develop it.

E.T. is seen as marking the beginning of Atari's downfall and is often viewed as one of the biggest commercial failures in video gaming history, as well as the worst video game ever made. E.T. was a contributing factor to Atari's massive financial losses during 1983 and 1984, and a glut of unsold copies of the game helped contribute to the video game crash of 1983. As a result of overproduction, hundreds of thousands of unsold cartridges were buried in a New Mexico
New Mexico

New Mexico is a U. S. State located in the Southwestern United States of the United States. Inhabited by Native Americans in the United States populations for many centuries, it has also has been part of the Spanish Empire viceroyalty of New Spain, part of Mexico, and a U.S....
 landfill.

Gameplay

The gameplay of E.T. consists of maneuvering the eponymous alien
Extraterrestrial life in popular culture

In popular cultures, life forms--especially intelligent life forms, that are of extraterrestrial life, i.e. not coming from the Earth--are referred to collectively as Extraterrestrial lifes, or sometimes visitors....
 character through various screens to obtain three pieces of a device that, when assembled, allows him to phone home. The pieces are obtained by finding them scattered randomly throughout various pits, which are called wells. Alternatively, the player can collect up to nine Reese's Pieces
Reese's Pieces

Reese's Pieces are a peanut butter-flavored candy manufactured by The Hershey Company for the North American market. They are circular in shape, and covered in candy shells that are colored either yellow, orange, or brown....
 at a time, a healing item, which allows for a call-Elliot option that makes his friend deliver one of the device pieces. Once the player has collected all three pieces, the player can call E.T.'s spaceship from a specific zone, after which there is a limited amount of time to return to the landing zone. Once these conditions are fulfilled, the game starts over at the same difficulty level, with the player's score left intact.

The game consists of six screens representing different settings from the movie. The game starts in a forest, which is also where the ship picks up E.T., and has four screens full of wells of various sizes. The player can cause E.T. to fall into wells, which may contain phone pieces or extra lives; and to escape from a well, the player must cause E.T. to levitate
Levitation

Levitation is the process by which an object is suspended against gravity, in a stable position, without physical contact.It is also a conjuring trick, appearingly raising a human being without any physical aid....
 out. An icon at the top of each screen represents the current zone, and each zone enables the player to perform certain actions. These actions include detecting items, warping to other zones, and sending the enemies back to their starting places. Some zones can only be accessed when E.T. possesses certain items (for instance, E.T. must have at least one Reese's Piece to eat candy).

Et2600 Pit
As the player moves E.T. and performs actions throughout the game, his energy supply steadily drains. The player can restore some of E.T.'s energy by eating Reese's Pieces. Extra lives are represented by Elliot merging with E.T. after his energy is depleted, thus reviving him, and letting the player continue until they are spent. Additionally, the player must avoid a scientist who takes E.T. to Washington D.C., and an FBI
Federal Bureau of Investigation

The Federal Bureau of Investigation is the primary unit in the United States United States Department of Justice, serving as both a Law enforcement agency body and a domestic intelligence agency....
 agent who confiscates E.T.'s collected items. The game offers several difficulty settings that affect the number and speed of humans present and/or the conditions needed to win the game.

Development

Following the record-breaking success of E.T.
E.T. the Extra-Terrestrial

E.T. the Extra-Terrestrial is a 1982 in film American science fiction film co-produced and directed by Steven Spielberg, written by Melissa Mathison and starring Henry Thomas, Robert MacNaughton, Drew Barrymore, Dee Wallace-Stone and Peter Coyote....
 at the box office in June 1982, Steve Ross, CEO of Atari's parent company Warner Communications
Warner Communications

Warner Communications was established in 1972 when Kinney National Company spun off its non-entertainment assets, due to a financial scandal over its parking operations and changed its name....
, entered talks with Steven Spielberg
Steven Spielberg

Steven Allan Spielberg, KBE is an American film director, screenwriter and film producer. Forbes magazine places Spielberg's net worth at $3.1 billion....
 and Universal Pictures
Universal Pictures

This is a partial listing of films produced and/or distributed by Universal Pictures, the main film production company/distribution company arm of Universal Studios, a subsidiary of NBC Universal.List of films...
 to obtain rights to produce a video game based on the film. In late July, Warner announced that it had acquired the exclusive worldwide rights to market coin-operated and console games based on E.T. the Extraterrestrial. Although the exact details of the transaction were not disclosed in the announcement, it was widely reported that Atari had paid US$20–25 million for the rights—an abnormally high figure for video game licensing at the time. When asked by Ross what he thought about making an E.T.-based video game, Atari CEO Ray Kassar
Ray Kassar

Raymond E. Kassar was president, and later CEO, of Atari from 1978 to 1983. He had previously been vice-president of Burlington Industries, a textile company....
 replied, "I think it's a dumb idea. We've never really made an action game out of a movie." Ultimately though, the decision was not Kassar's to make, and the deal went through.

The task of designing and programming of the game was then offered to Howard Scott Warshaw
Howard Scott Warshaw

'Howard Scott Warshaw' is an United States former game designer who worked for Atari in the early 1980s, where he designed and programmed the games Yars' Revenge, Raiders of the Lost Ark , and the infamous flop, E.T....
, whom Spielberg requested due to his previous work on the video game adaptation
Raiders of the Lost Ark (Atari 2600)

Raiders of the Lost Ark is a video game created for the Atari 2600 and based on the Raiders of the Lost Ark. The game was designed by Howard Scott Warshaw....
 of the film Raiders of the Lost Ark
Raiders of the Lost Ark

Raiders of the Lost Ark is a action film-adventure film directed by Steven Spielberg, produced by George Lucas and starring Harrison Ford....
. Due to the considerable amount of time that had been spent in negotiations securing the rights to make the game, less than six weeks remained in order to meet the September 1 deadline necessary to ship in time for Christmas
Christmas

Christmas , also referred to as Christmas Day, is an annual holiday celebrated on December 25 that commemorates the birth of Jesus. The day marks the beginning of the larger season of Christmastide, which lasts Twelve Days of Christmas....
 shopping season. By comparison, Warshaw's Yars' Revenge
Yars' Revenge

'Yars' Revenge' is a video game developed for the Atari 2600. It was created by Howard Scott Warshaw, who also wrote the 2600 titles Raiders of the Lost Ark and the much derided E.T....
 took four to five months to complete, and Raiders of the Lost Ark six to seven months. An arcade game
Arcade game

An arcade game is a coin-operated entertainment machine, typically installed in businesses such as restaurants, public houses, video arcades, and Family Entertainment Centers....
 based on the E.T. property had also been planned, but this was deemed to be impossible given the short deadline. Warshaw accepted the assignment, and was reportedly offered US$200,000 and an all-expenses-paid vacation to Hawaii
Hawaii

File:Pahoehoe and Aa flows at Hawaii.jpgThe State of Hawaii is a U.S. state in the United States, located on an archipelago in the central Pacific Ocean southwest of the continental United States, southeast of Japan, and northeast of Australia....
 in compensation.

Instead of making E.T. into a Pac-Man
Pac-Man

is an arcade game developed by Namco and licensed for distribution in the United States by Midway Games, first released in Japan on May 22, 1980. Immensely popular in the United States from its original release to the present day, Pac-Man is universally considered as one of the classics of the medium, virtually synonymous with video games, and...
-type game, Warshaw tried a more original idea. He had favored a design that was more story-based in hopes of creating a game that would capture some of the sentimentality he saw in the original film, but eventually ended up scrapping some of his own ideas due to time limitations. Ultimately, Warshaw designed a game based on what he believed could be reasonably programmed in the amount of time he had available to him. The basic design was worked out in two days, at the conclusion of which Warshaw presented the idea to Kassar before proceeding to spend the balance of the allotted five weeks writing, debugging, and documenting about 6.5KB
Kilobyte

Kilobyte is a unit of Computer data storage equal to either 1,024 bytes or 1,000 bytes , depending on context.It is abbreviated in a number of ways: KB, kB, K and Kbyte....
 of original code
Source code

In computer science, source code is any collection of statements or declarations written in some human-readable computer programming language....
.

Et2600 Jd
E.T. is also notable for being the first video game to credit a graphics artist
Game artist

A game artist is an artist who creates art for one or more types of games. Game artists are responsible for all of the aspects of game development that call for visual art....
, with the initials of E.T.'s artist, Jerome Domurat, being hidden as an Easter egg. Howard Scott Warshaw also had his initials hidden as an Easter egg.

Sales

Even with a rushed game in hand, Atari anticipated enormous sales based on the popularity of the film, as well as the enormous boom the video game industry was experiencing in 1982. By the time the game was complete, so little time was left before the game's desired ship-date that Atari skipped audience testing for the cartridge altogether. Emanual Gerard, who served as co-chief operating officer of Warner at the time, later suggested that the company had been lulled into a false sense of security by the success of its previous releases, particularly its console version of Pac-Man
Pac-Man (Atari 2600)

Pac-Man was a licensed Porting to the Atari 2600 of the arcade game Pac-Man. It was developed and published by Atari Inc. in mid-March of 1982, and was the first licensed port of the Namco developed arcade game released in 1980....
, which sold extremely well despite poor critical reaction.

Additionally, Atari had expected the game would perform well simply because, the previous October, it had demanded its retailers place orders in advance for the entire year. At that time, Atari had dominated the software and hardware market, and was routinely unable to fill orders. At first, retailers responded by placing orders for more supplies than they actually expected to sell, but gradually, as new competitors began to enter the market, Atari started receiving an increasing number of order cancellations, for which the company was not prepared.

While the game did sell well (it ranks as the eighth-best selling Atari cartridge of all time), only 1.5 million of the 4 million cartridges produced were sold. It is a myth however, that more copies of E.T. were produced than Atari 2600 consoles owned, though that is exactly what happened with their earlier Pac-Man port. Also many of the copies were sent back to the company, though the number is unknown. Despite reasonable sales figures, the quantity of unsold merchandise coupled with the expensive movie license, and the large amount of returns, caused E.T. to be a massive financial failure for Atari.

This game was one of many decisions that led to Atari posting a $536 million loss in 1983 and led to the company being divided
Atari Games

Atari Games Corporation was an United States producer of arcade games, and originally part of Atari...
 and sold in 1984.

Critical response

Et2600 Thebestpart
By way of published materials written over a decade after its initial release, the game version of E.T. has been almost universally panned by critics – and is one of the most commonly chosen candidates for worst video game of all time. Seanbaby
Seanbaby

Sean Patrick Reiley , better known as Seanbaby, is an United States writer best known for his comedy website. The site began as a personal homepage while he was studying for his bachelor's degree in Art at the University of Idaho, Moscow, Idaho....
 ranked it #1 in a list of the 20 worst games of all time in Electronic Gaming Monthly
Electronic Gaming Monthly

Electronic Gaming Monthly was an United States video game magazine. It was published by Ziff Davis as part of the 1UP.com Network and released 12 issues a year ....
's
150th issue. Michael Dolan, deputy editor of FHM
FHM

FHM or For Him Magazine is an international monthly List of men's magazines#Lad mags.The magazine began publication in 1985 in the United Kingdom under the name For Him and changed its title to FHM in 1994, although the full For Him Magazine continues to be printed on the spine of each issue....
 magazine, has also ranked it as his pick for the #1 worst video game of all time. PC World
PC World (magazine)

PC World is a global computer magazine published monthly by IDG. It offers advice on various aspects of PCs and related items, the Internet, and other personal-technology products and services....
 also placed E.T. at the top of its list of worst video games of all time, with writer Emru Townsend noting that, "About a third of the people I quizzed came up with this title almost instantly, and it's not hard to see why."

Townsend discussed the game with a group, and found that they all criticized "the pits that the player, as E.T., fell into and would then have to slowly levitate out of," which "led to horrendously monotonous game play." Seanbaby also criticized the pits, claiming that they are time-consuming and difficult to leave without falling back in. "Fragmaster" of Classic Gaming called the gameplay "convoluted and inane," also criticizing its story for departing from the serious tone of the film. The game's graphics were considered sub-par compared to other games of the time. Among communities that have played a wide variety of Atari 2600 games, other titles are more often chosen as being the worst game for the Atari 2600, sometimes with E.T. not even making such Worst of the Atari 2600 lists. However, there is a minority of people who still genuinely enjoy playing the game to this date. Howard Scott Warshaw
Howard Scott Warshaw

'Howard Scott Warshaw' is an United States former game designer who worked for Atari in the early 1980s, where he designed and programmed the games Yars' Revenge, Raiders of the Lost Ark , and the infamous flop, E.T....
 does not show any regrets for E.T. and feels he created a good game given the time available to him.

Atari landfill

Atarilandfill
In September 1983, the Alamogordo Daily News of Alamogordo, New Mexico
Alamogordo, New Mexico

Alamogordo is a city in Otero County, New Mexico, New Mexico, United States of America. The population was 35,582 at the 2000 United States Census....
, reported in a series of articles that between ten and twentyMcQuiddy, "City cementing ban on dumping." semi-trailer
Semi-trailer

In American English a semi-trailer is a Trailer without a front axle. A large proportion of its weight is supported either by a Tractor unit or by a detachable front axle assembly known as a dolly or by B-Train....
 truckloads of Atari boxes, cartridges, and systems from an Atari storehouse in El Paso, Texas
El Paso, Texas

El Paso is a city in and the county seat of El Paso County, Texas, Texas, United States, and part of the . According to the United States Census Bureau 2006 population estimates, the city had a population of 606,913....
 were crushed and buried at the landfill
Landfill

File:Wysypisko.jpgFile:Landfill face.JPGFile:Landfill.jpg A landfill, also known as a dump , is a site for the disposal of waste materials by burial and is the oldest form of list of solid waste treatment technologies....
 within the city. It was Atari's first dealings with the landfill, which was chosen because no scavenging was allowed and its garbage was crushed and buried nightly. Atari officials and others gave differing reports of what was buried, but it is widely speculated that most of Atari's millions of unsold copies of E.T. ultimately ended up in this landfill, crushed and encased in cement.

The story of the buried cartridges has become a popular urban legend
Urban legend

An urban legend, urban myth, or urban tale is a form of modern folklore consisting of stories thought to be factual by those circulating them....
, which in turn has led some people to believe that the story is not true. As recently as October 2004, Warshaw himself expressed doubts that the destruction of millions of copies of E.T. ever took place, citing his belief that Atari would have recycled the parts instead in order to save money.

See also

  • E.T. The Extra-Terrestrial in video games
    E.T. the Extra-Terrestrial in video games

    Starting with the release of the film in 1982 in film and its susbsequent 20th anniversary re-release, E.T. the Extra-Terrestrial has been the subject of video games across several platforms and genres....
  • List of commercial failures in video gaming
  • Video games notable for negative reception


Books

  • ()


Newspapers and journals

      • ()*


Endnotes


External links

  • from Snopes.com*
  • detailing the Great Videogame Crash and the E.T. game's part in it.
  • from the Movie Game Database