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Console Role Playing Game

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Console role-playing game



 
 
A console role-playing game is a video game genre
Computer and video game genres

Video game genres are used to categorize video games based on their gameplay interaction rather than Computer graphics or narrative differences....
 that has its origin rooted in video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
s and includes game mechanics and, frequently, settings derived from those of traditional role-playing game
Role-playing game

A role-playing game is a game in which the participants assume the roles of fictional characters. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a role-playing game system of rules and guidelines....
s. The term also applies to role-playing video games on handheld video game system
Handheld game console

A handheld game console is a lightweight, portable device with a built-in screen, games controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place....
s, such as the Nintendo DS
Nintendo DS

The is a dual-screen handheld game console developed and manufactured by Nintendo. It was released in 2004 in video gaming in Canada, the United States, and Japan....
 and PSP
PlayStation Portable

The PlayStation Portable is a handheld game console manufactured and marketed by Sony Computer Entertainment. Development of the console was first announced during History of E3#During the Rise of Online Gaming , and it was unveiled on May 11, 2004 at a Sony press conference before E3 2004....
.

historical, cultural, and hardware-related reasons, console role-playing games have evolved a very different set of features that mark them distinct from other electronic RPGs.






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Encyclopedia


A console role-playing game is a video game genre
Computer and video game genres

Video game genres are used to categorize video games based on their gameplay interaction rather than Computer graphics or narrative differences....
 that has its origin rooted in video game console
Video game console

A video game console is an game development that produces a video signal which can be used with a display device to display a video game. The term "video game console" is used to distinguish a machine designed for consumers to buy and use solely for playing video games from a personal computer, which has many other functions, or arcade machi...
s and includes game mechanics and, frequently, settings derived from those of traditional role-playing game
Role-playing game

A role-playing game is a game in which the participants assume the roles of fictional characters. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a role-playing game system of rules and guidelines....
s. The term also applies to role-playing video games on handheld video game system
Handheld game console

A handheld game console is a lightweight, portable device with a built-in screen, games controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place....
s, such as the Nintendo DS
Nintendo DS

The is a dual-screen handheld game console developed and manufactured by Nintendo. It was released in 2004 in video gaming in Canada, the United States, and Japan....
 and PSP
PlayStation Portable

The PlayStation Portable is a handheld game console manufactured and marketed by Sony Computer Entertainment. Development of the console was first announced during History of E3#During the Rise of Online Gaming , and it was unveiled on May 11, 2004 at a Sony press conference before E3 2004....
.

Nomenclature

For historical, cultural, and hardware-related reasons, console role-playing games have evolved a very different set of features that mark them distinct from other electronic RPGs. Because the vast majority of CRPGs originate in Eastern Asia
East Asia

East Asia is a subregion of Asia that can be defined in either Geography or cultural terms. Geography and geopolitically, it covers about 12,000,000 km?, or about 28 percent of the Asian continent, about 15 percent bigger than the area of Europe, though some categorize Tibet, Xinjiang, and Mongolia as Central Asia....
, particularly Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
, CRPGs are often referred to as Japanese role-playing games or JRPGs (although there are non-Japanese console role-playing games in existence).

A computer role-playing game
Computer role-playing game

A computer role-playing game is a broad video game genre originally developed for personal computers and other home computers. While technically not a separate genre, and sharing the same defining characteristics as console RPGs there are nonetheless general tendencies that make them distinct from RPGs on other platforms....
 (also referred to as CRPG) may be marked as a "console-style RPG" by the gaming community if its gameplay and design philosophy is similar to that of most console role-playing games. Examples of such games that actively pursued an Eastern style of RPGs include Anachronox
Anachronox

Anachronox is a 3D computer graphics, third person computer role-playing game produced by Tom Hall and the Ion Storm Inc. games studio and 2001 in video gaming....
 and Septerra Core
Septerra Core

Septerra Core: Legacy of the Creator is a computer role-playing game developed by Valkyrie Studios and published by Monolith Productions. The game takes an unusual approach at the genre, by using elements most commonly associated with video game console video games, such as the Final Fantasy series....
.

The categorization between console and computer role-playing games is sometimes ambiguous for cross-platform games such as the Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic

Star Wars: Knights of the Old Republic is a role-playing game developed by BioWare and published by LucasArts. It was released for the Xbox on July 15, 2003, for Microsoft Windows on November 19, 2003, and later for Mac OS X....
 series, or for games that are ported from one format to another, such as the Ultima series, the Wizardry
Wizardry

Wizardry is a series of computer role-playing games, developed by Sir-Tech, that were popular in the 1980s. Originally made for the Apple II, they were later ported to other platforms....
 series, Eye of the Beholder or Final Fantasy
Final Fantasy

is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an Final Fantasy console role-playing game video game developer by Square Co., spawning a video game series that became the central focus of the franchise....
.

Overview

Most CRPGs place a strong emphasis on storyline
Storyline

Storyline may refer to:* The Plot or subplot of a story;* The narrative of a work, whether of fictional or nonfictional basis;* The narrative threads experienced by different but specific characters or sets of characters that together form a plot element or subplot in the work of fiction....
-driven arc
Story arc

A story arc is an extended or continuing narrative in episode storytelling media such as television, comic books, comic strips, boardgames, video games, and in some cases, films....
s and character development, with the payoff almost always based on storytelling
Storytelling

Storytelling is the conveying of events in words, s, and sounds often by improvisation or embellishment. Stories or narratives have been shared in every culture and in every land as a means of entertainment, education, preservation of culture and in order to instill moral values....
 instead of experiencing a more dynamic world via nonlinear
Linearity (computer and video games)

A game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Whereas a more linear game will confront a player with a fixed sequence of challenges, a less linear game will allow greater player freedom....
 gameplay.

In CRPGs, overall character competence or power is often represented by a statistic called a "level". Typically, characters raise their level by gaining experience
Experience point

An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game....
 through combat or by performing other actions. When the experience reaches a certain number, they gain a level, enabling them to attain greater attributes, abilities, and spells. In the process of gaining these levels characters may gain more useful types of equipment, such as weapons and armor.

Unlike most computer role-playing games, at the beginning of a console role-playing game the player is usually not given the option of customizing a character or making decisions on his/her nature or background. Instead, he/she is offered one or more predefined characters to play as for the rest of the game.

Attributes commonly represented as statistics in console RPGs include Hit Points, Magic Points, Strength, Defense, and Speed, alongside other characteristics which typically correspond to the ways in which the game expands on the average CRPG formula.

Navigation

A CRPG often provides several different layers of travel in the form of localized maps in buildings, towns, or dungeons, as well as an overworld
Overworld

File:Pokemon gb ashandpikachu.pngIn video games, the term overworld refers to a top-down view or a Perspective #Film, television and video games of the fictional world within the game....
 with an associated map. At the widest levels, an overlying world map is often used for traveling between countries, continents, or planets. At the beginning of the game, obstacles on the world map such as mountains, rivers, and deserts may prohibit the player from visiting an area until the player has obtained appropriate skills or vehicles. Many CRPGs eventually allow the player rapid movement within the overworld, using such methods as flying, sailing, or teleport
Teleport

Teleport may refer to:*the act of teleportation, or a portal for same*an earth station for a communications satellite *Telewest Broadband's video on demand...
ing to previous locations. For some games, the player never actually travels on the world map, but rather selects an adjacent location, which repositions the player to that location.

Plot

A CRPG plot is often crafted in an intricate fashion into a highly dramatic, strictly directed and linear construct, relying on the viewer to experience most of its twists and turns at predetermined specific times and certain ways. In this sense, a CRPG's execution is quite akin to that of a movie or a novel, using scripted sequence
Scripted sequence

In video games, a scripted sequence is a pre-defined series of events that occurs when triggered by player location or actions.Some scripted sequences are merely used to play short cut scenes which the player has little control of....
s.

Few games in the genre offer branching plots, though some titles such as Final Fantasy VII
Final Fantasy VII

is a console role-playing game developed by Square Co. and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series....
 and Tales of Symphonia
Tales of Symphonia

is a video game first released for the Nintendo GameCube and later for the PlayStation 2. It debuted in Japan on August 29, 2003, in Canada and the United States on July 13, 2004, and in Europe on November 19, 2004....
 do feature alternate storylines depending on the player's conversational choices regarding characters in his party. Other games such as Chrono Trigger
Chrono Trigger

is a console role-playing game video game developer and video game publisher by Square Co. for the Super Nintendo Entertainment System in 1995. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe....
 and Chrono Cross
Chrono Cross

is a console role-playing game video game developer and video game publisher by Square Co. for the Sony Computer Entertainment PlayStation video game console....
 were notable for offering a multitude of decidedly different endings. Another example, although not a JRPG, is the Knights of the Old Republic
Knights of the Old Republic

There have been a number of...
 games, which have both Light and Dark Side endings. Another Square Enix game, Star Ocean 2, has over 100 different endings depending on the player's choices in anything from conversation to how you treat people.

Console RPG plots tend to resemble anime
Anime

is animation in Japan and considered to be "Japanese animation" in the rest of the world. Anime dates from about 1917.Anime, in addition to manga , is extremely popular in Japan and well known throughout the world....
 or manga
Manga

, , are comics and print cartoons , in the Japanese language and conforming to the style developed in Japan in the late 20th century. In their modern form, manga date from shortly after World War II, but they have a long, complex pre-history in earlier Japanese art....
 adventures, often colorful and bright with light-hearted, self-identifiable characters. The storyline in these games usually involves an epic battle between the forces of good and evil, with the player's characters fighting on the good side to avert an apocalypse.

Setting

The majority of console RPGs are set in fictional worlds, which the hero then explores and ultimately saves throughout the course of the game. In most cases (especially in early CRPGs) the game takes place in a medieval fantasy
Medieval fantasy

Medieval fantasy is a subgenre of fantasy that encompasses medieval era high fantasy and sometimes simply represents fictitious versions of historic events....
 setting, and feature common elements such as mythological monsters to fight (most notably dragons), magic for the characters to learn, and kingdoms to save or conquer. Other settings include steampunk
Steampunk

Steampunk is a sub-genre of fantasy fiction and speculative fiction that came into prominence in the 1980s and early 1990s. The term denotes works set in an era or world where steam power is still widely used?usually the 19th century, and often set in Victorian era England?but with prominent elements of either science fiction or fantasy, suc...
, science fiction
Science fiction

Science fiction is a broad genre of fiction that often involves speculations based on current or future science or technology. Science fiction is found in books, art, television, films, games, theatre, and other media....
 and post-apocalyptic. The Shadow Hearts
Shadow Hearts

is a series of console role-playing game for the PlayStation 2. The original Shadow Hearts was developed by Sacnoth and released by Midway Games in the United States on December 11 2001....
 series takes place in the early 20th century. The Shin Megami Tensei
Shin Megami Tensei

is a console role playing game by Atlus that was released on October 30, 1992 on several platforms. It was originally released on the Super Famicom and was later released on the PC Engine Super CD-Rom and Sega CD....
 series mostly takes place in modern Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
. The first two games of the EarthBound series
EarthBound series

EarthBound, known in Japan as , is a Console role-playing game series created by Shigesato Itoi for Nintendo. The series started in 1989 with the Japan only release of Mother for the Nintendo Entertainment System, and was then followed up by a sequel, released in the U.S....
, being parodies of the genre, take place in the late 20th century.

Gameplay

Much like traditional adventure game
Adventure game

An adventure game is a video game in which the player assumes the role of protagonist in an interactive story that is driven by exploration and puzzle instead of physical challenges such as combat....
s, most RPG gameplay is built around quest
Quest (gaming)

A quest in role playing games?including massively multiplayer online role-playing games and their text based predecessors MUD?is a task that a player-controlled player character or group of characters may complete in order to gain a reward....
 structures. The player is typically required to go through a series of challenges shared from pen-and-paper RPGs, such as clearing a dungeon of monsters, defeating an evil boss, or rescuing a princess. To do these tasks, one might be required to talk to an NPC
Non-player character

A non-player character, often shortened to NPC, is a fictional character that is controlled by the gamemaster in role-playing games. When this definition extends to video games, an NPC in a video game is usually part of the computer program, and not controlled by a human....
 to receive the quest. Other missions may include engaging in dialogue, item fetch quests, or locational puzzles, such as opening a locked door by means of a key or hidden lever.

The bulk of most CRPG gameplay is in combat with AI
Artificial intelligence

Artificial intelligence is the intelligence of machines and the branch of computer science which aims to create it. Major AI textbooks define the field as "the study and design of intelligent agents,"...
 monsters. Traditionally, most games feature turn-based battles, though several series feature real-time fighting (such as Square Enix's Seiken Densetsu
Seiken Densetsu

The 'Mana' series, known in Japan as , is a console role-playing game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story to Square's flagship franchise Final Fantasy, although most Final Fantasy-inspired elements were subsequently dropped, starting with the second installment, Secret of Man...
 series and Namco's Tales
Tales (role-playing game series)

The series is a Media franchise of console role-playing games published by Namco. Several entries have been Software localization for North America and just four for Europe....
 series). Active Time Battle and Conditional Turn-Based Battle System are examples of popular turn-based systems. There are other hybrid battle systems where the player can affect the outcome of battle through reflex timing. Examples of hybrid battle systems can be found in the games Mario & Luigi: Superstar Saga
Mario & Luigi: Superstar Saga

Mario & Luigi: Superstar Saga, known in Japan as , is a console role-playing game developed by AlphaDream and published by Nintendo for the Game Boy Advance in 2003....
, Paper Mario
Paper Mario

Paper Mario, known in Japan as is a console role-playing game video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64....
 and Shadow Hearts
Shadow Hearts

is a series of console role-playing game for the PlayStation 2. The original Shadow Hearts was developed by Sacnoth and released by Midway Games in the United States on December 11 2001....
.

Activetimebattle
Combat in CRPGs is often heavily abstracted in comparison to other video games. Player actions, such as attack or defend, are chosen through a series of menus. The results of a battle are regulated through statistical probabilities based on the characteristics of the opponents, such as a sword's strength level rolling against the armor class of an enemy monster. Combat in tactical RPGs is more closely related to that of traditional wargames
Tactical wargame

Tactical wargames are a type of wargaming that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or company ....
. Combat in action RPGs is based on the reflexes and quickness of the player.

Strategizing also plays a larger role than in most video game battles. Nearly every CRPG has the player controlling a party consisting of several characters, each with unique abilities, and managing each character's powers and deciding when and where to use these resources adds to the complexity.

The majority of battles in traditional CRPGs are generated from random encounter
Random encounter

A random encounter is a feature commonly used in hack and slash role-playing games and Video game whereby encounters with non-player character enemies or other dangers occur sporadically and at random....
s. In modern titles, combats are increasingly becoming scripted with persistent monsters other than the requisite boss monsters
Boss (video games)

A boss is a computer-controlled opponent which is found in video games. Their purpose is to test the skills that the player has accumulated over the course of a game....
.

Console RPGs are famous for their inclusion of "minigame
Minigame

A minigame, sometimes called a subgame, is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained....
s," usually small puzzle or arcade games embedded within the main game itself to provide brief diversions and moments of relief from the main plot. Minigames may also be used to advance the plot or complete a quest. In Knights of the Old Republic II
Star Wars: Knights of the Old Republic II: The Sith Lords

Star Wars: Knights of the Old Republic II: The Sith Lords is a computer role-playing game video game released for the Xbox and Microsoft Windows....
, the protagonist may free a Twi'lek slave by winning a game of Pazaak, while in Mario & Luigi: Superstar Saga
Mario & Luigi: Superstar Saga

Mario & Luigi: Superstar Saga, known in Japan as , is a console role-playing game developed by AlphaDream and published by Nintendo for the Game Boy Advance in 2003....
, the player must score in a Yoshi's Cookie
Yoshi's Cookie

is a computer puzzle game made for the Nintendo Entertainment System, Game Boy, Super Nintendo Entertainment System, and the Virtual Console.Yoshi's Cookie is also a backdrop for Puzzle Mode in Tetris DS and a battle stage in Mario Kart: Double Dash!! ....
-inspired crate pushing game to clear an area.

Notably, early games such as Dragon Warrior forced the player to repeatedly fight monsters unnecessary for completing the storyline in order to level up their character(s) to a point where the next challenge can be overcome, a process called grinding
Grind (gaming)

Grinding is a term used in Video game to describe the process of engaging in repetitive and/or non-entertaining gameplay in order to gain access to other features within the game....
. Though grinding persists as a way to obtain powerful characters or items earlier in the game than is intended, CRPGs have gotten easier, partially in order to appeal to a larger audience. This has led to criticism by fans and detractors of the genre alike. Others contend that video games as a whole have gotten easier along a roughly similar timeline. However, later in the development of the CRPG genre, games have often balanced these easy segments with the inclusion of optional and challenging boss battles and puzzles to appease more seasoned gamers. Some examples include the battle with Emerald Weapon from Final Fantasy VII, Omega Weapon from Final Fantasy VIII, and the Crossbone Island challenge from Golden Sun
Golden Sun

Golden Sun, released in Japan as , is the first installment of a series of Console role-playing game video games developed by Camelot Software Planning and published by Nintendo....
. In these cases, the battles are typically more challenging than the game's true storyline-based ending.

History

The earliest console RPG was Dragonstomper
Dragonstomper

Dragonstomper is a Console role-playing game programmed by Stephen Landrum and published in 1982 by Starpath. It was developed for the Atari 2600 video game system....
 (1982) on the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 . Black Onyx would later be cited as the inspiration for Chunsoft
Chunsoft

is a Japanese video game developer specializing in console role-playing game. It was founded by Koichi Nakamura, a video game designer from Enix. They are best known as the creators of the Fushigi no Dungeon series and the first five installments of the Dragon Quest series....
 to create the 1986 NES
Nintendo Entertainment System

The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America, Europe and Australia in . In most of Asia, including Japan , the Philippines, China, Vietnam and Singapore, it was released as the ....
 title Dragon Quest
Dragon Warrior

Dragon Warrior, known as in Japan, is a console role-playing game developed by Chunsoft and published in Japan by Enix in 1986 for the Nintendo Entertainment System....
 (called Dragon Warrior in North America
North America

North America is the northern continent of the Americas, situated in the Earth's northern hemisphere and almost totally in the western hemisphere....
 (the series would retain that name until the 8th game in the series)). This was followed shortly by ports of the computer RPGs Wizardry and Ultima III
Ultima III

Ultima III: Exodus is the third game in the Ultima series. Exodus is also the name of the game's principal antagonist. Released in 1983, it was the first Ultima game published by Origin Systems....
, as well as a number of Japanese RPGs, such as Phantasy Star
Phantasy Star

is the first installment in Sega's renowned Phantasy Star series. It was released for the Sega Master System in Japan on December 20, 1987, and then in the United States in 1988....
 (1987) from Sega
Sega

is a Multinational corporation video game software and hardware development company, and a home computer and console manufacturer headquartered in Ota, Tokyo, Tokyo, Japan....
, and Final Fantasy
Final Fantasy (video game)

is a console role-playing game created by Hironobu Sakaguchi, developed and published in Japan by Square Co. in 1987, and published in North America by Nintendo in 1990....
 (1987) from Squaresoft
Square Co.

was a Japanese video game company founded in September 1983 by Masafumi Miyamoto. It Mergers and acquisitions with Enix in 2003 and became part of Square Enix....
. These games proved popular and spawned their own series of sequels. (The Final Fantasy and Dragon Quest series remain popular today, Final Fantasy more so in the West
Western world

The term Western world, the West or the Occident can have multiple meanings dependent on its context . Accordingly, the basic definition of what constitutes "the West" varies, expanding and contracting over time, in relation to various historical circumstances....
, and Dragon Quest in Japan
Japan

Japan is an island country in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, People's Republic of China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south....
.)

The original Dragon Quest and Final Fantasy
Final Fantasy (video game)

is a console role-playing game created by Hironobu Sakaguchi, developed and published in Japan by Square Co. in 1987, and published in North America by Nintendo in 1990....
 both borrowed heavily from Ultima. For example, saving
Saved game

A saved game is a piece of computer file management information about the progress of a player character in a video game. This saved game can be reloaded later, so the player can continue where he or she had stopped....
 must be done by speaking to the king in Dragon Quest and by staying the night at an inn in Final Fantasy (except the GBA and PSP versions). In order to rest and get healed, the characters must visit the king (Dragon Quest) or stay the night at an inn (Dragon Quest and Final Fantasy). The games are played in a top-down perspective
Top-down perspective

Top-down perspective, also sometimes referred to as bird's-eye view, overhead view or helicopter view, is a camera angle used in computer and video games that shows the player and the area around them from above....
, much like the Ultima games. The combat style in Dragon Quest was borrowed from the Wizardry series of computer role-playing games, and Dragon Quests medieval setting is also remarkably reminiscent of Ultima.

Dragon Quest did not reach North America until 1989, when it was released as Dragon Warrior, the first NES
Nintendo Entertainment System

The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America, Europe and Australia in . In most of Asia, including Japan , the Philippines, China, Vietnam and Singapore, it was released as the ....
 RPG to be released in North America, and, thus, one of the major influences on early CRPG development. Many early console RPGs were essentially clones of
Ultima and various other PC RPGs until the genre came into its own in the following years.

The next major revolution came in the mid 1990s, which saw the rise of optical disks in fifth generation
History of video game consoles (fifth generation)

The fifth-generation era refers to the computer and video games, video game consoles, and video game handhelds available at the close of the 20th century....
 consoles. The implications for RPGs were enormous—longer, more involved quests, better audio, and full-motion video. The explosion of
Final Fantasy VII
Final Fantasy VII

is a console role-playing game developed by Square Co. and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series....
's sales and the ascendance of the PlayStation
PlayStation

The PlayStation is a 32-bit history of video game consoles video game console released by Sony Computer Entertainment in December .The PlayStation was the first of the ubiquitous PlayStation ....
 were proof of this and represented the dawning of a new era of RPGs. Backed by a clever marketing campaign,
Final Fantasy VII brought the first taste of CRPGs to many of the uninitiated in 1997. Subsequently, CRPGs, previously a niche genre, skyrocketed in popularity.

In 1997, a new Internet fad
FAD

In biochemistry, flavin adenine dinucleotide is a redox Cofactor involved in several important reactions in metabolism. FAD can exist in two different redox states and its biochemical role usually involves changing between these two states....
 began, influenced by the popularization of console RPGs. A large group of young programmer
Programmer

A programmer is someone who writes computer software. The term computer programmer can refer to a specialist in one area of computer programming or to a generalist who writes code for many kinds of software....
s and aficionados began creating and sharing independent CRPG games, emulating the gameplay
Gameplay

Gameplay includes all player experiences during the interaction with game systems, especially formal games. Proper use is coupled with reference to "what the player does"....
 and style of the older SNES and Sega Genesis games. The majority of such games owe their achievement to simplistic software development kit
Software development kit

A software development kit is typically a set of development tools that allows a software engineer to create application software for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform....
s such as the Japanese
RPG Maker series.

Popularity

The best-selling CRPG series worldwide is
Pokémon. It has sold over 186 million units as of April 2008. The second and third best-selling series worldwide are Square Enix's Final Fantasy
Final Fantasy

is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an Final Fantasy console role-playing game video game developer by Square Co., spawning a video game series that became the central focus of the franchise....
and Dragon Quest
Dragon Quest

, published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of console role-playing game created by Yuji Horii and published by Square Enix ....
series, respectively. As of July 7, 2008, Final Fantasy has sold 85 million units, while Dragon Quest has sold over 45 million units.

See also

  • Japanese role-playing games
    Japanese role-playing games

    Japanese role-playing games have been developed since the late 1980s. Now there are hundreds of Japanese-designed games and several translated games....
     (Traditional role-playing games in Japan)
  • Computer role-playing game
    Computer role-playing game

    A computer role-playing game is a broad video game genre originally developed for personal computers and other home computers. While technically not a separate genre, and sharing the same defining characteristics as console RPGs there are nonetheless general tendencies that make them distinct from RPGs on other platforms....
  • Cultural differences in computer and console role-playing games
    Cultural differences in computer and console role-playing games

    Due to cultural differences between game developers, historically different inspirations and origins, distinct target audiences, and hardware with dissimilar capabilities, two main trends or "families" of electronic role-playing games exist: the Western RPG and Eastern RPG ....
  • Tactical role-playing game
    Tactical role-playing game

    A tactical role-playing game is a type of video game which incorporates elements of traditional computer role-playing game or console role-playing games, and turn-based tactics games....
  • RPG Maker, a series of tools for non-programmers to create console-style RPGs