|
|
|
|
Combat Arms
|
| |
|
| |
Combat Arms is a free-to-play multiplayer first-person shooter developed by the South Korea based developer, Doobic Studios, and published by Nexon.
closed beta started on May 29, 2008, exclusively through FilePlanet and ran for one week. It ended on June 6. This beta was limited to users from North America, South America and Oceania. In the closed beta, 4 maps and 30 weapons were available. On June 26, Combat Arms went into in Pre-Open Beta Phase, whereby the game was open to the public, but it was still being tested and changed to prepare for Open Beta.

Discussion
Ask a question about 'Combat Arms'
Start a new discussion about 'Combat Arms'
Answer questions from other users
|
Encyclopedia
Combat Arms is a free-to-play multiplayer first-person shooter developed by the South Korea based developer, Doobic Studios, and published by Nexon.
History
The closed beta started on May 29, 2008, exclusively through FilePlanet and ran for one week. It ended on June 6. This beta was limited to users from North America, South America and Oceania. In the closed beta, 4 maps and 30 weapons were available. On June 26, Combat Arms went into in Pre-Open Beta Phase, whereby the game was open to the public, but it was still being tested and changed to prepare for Open Beta. Pre-Open Beta was also limited to users from North America, South America and Oceania. The Official Launch of Combat Arms started on July 11, 2008.
On the August 8, 2008, Nexon announced that a Combat Arms service shall be started by Nexon Europe, for European Players. On September 25, 2008, the Combat Arms Europe Teaser website was activated by Nexon Europe, and on October 28, 2008, Nexon Europe started the Combat Arms Europe Closed Beta testing. Closed Beta testing finished on November 11, 2008, and the Open Beta testing began on December 16, 2008 and lasted until January 15, 2009. The game is now fully released in Korea, North America and Europe.
Gameplay
Combat Arms is a free First-Person Shooter made by Nexon Corp. It is entirely a multiplayer game with no single-player mode (although the Korean Version has a scenario/co-op mode that might be released in the Global Version), and contains 5 game modes as of now: Elimination (Team Deathmatch), One Man Army (Deathmatch), Capture The Flag (Flag Mode), Search & Destroy (Bomb mode) and Spy Hunt (Bounty Hunter).
Players who start a game are able to choose the map as well as in-game settings, including game mode and the types of weapons allowed. The game master changes to the next player in line automatically if the original master leaves. This is possible because games are hosted on Nexon servers, not by the master player.
In every game mode except for One Man Army and Spy Hunt, a player joins one of two teams: Alpha or Bravo. In the Search & Destroy game mode, the Alpha team plants a bomb in one of two locations preselected by Nexon. The Bravo team, on the other hand, is to attempt to defuse the bomb.
Money
GP, short for "Gear Points", can be earned from playing games, awarded by leveling up, or when buying items from the Black Market. The GP cost depends on the weapon and length of purchase, varying from 1 day to 90 days. Items cannot be purchased permanently. This has left many players upset because they have to play to get their GP points back. Players can also purchase equipment from the Black Market (also known as Nexon Cash Shop) using points that are bought with real money. The Black Market equipment is primarily only cosmetically differing equipment of regular shop items. Camouflage, new characters, and modifications/additions to weapons are also available for purchase. Weapons are usually bought from the regular shop using "GP". Some weapons have ranked restrictions (ranks originate from the U.S. Army, from Trainee to General of the Army). When you first start the game you are given 9,000 GP, and each rank up gives a successive 500 GP more, starting at 1000 GP when ranking up to Recruit.
Patches
Nexon releases monthly content and maintenance patches and occasionally emergency patches to solve any server, glitch, bug and/or hacking problems. However, Combat Arms has had a serious reputation for slow response to major problems in the game. Servers usually go down for two to seven hours during patching, although patch times are often extended due to issues with the server.
Criticism
Cheating
The game's anti-cheating measures have been widely criticized as relatively ineffective by the game's community, despite numerous patches dealing with the the issue. Another common complaint is glitches within the game that can be exploited to gain an unfair advantage.
External links
|
| |
|
|