Changeling: The Dreaming
Encyclopedia
Changeling: The Dreaming was part of White Wolf Game Studio
White Wolf, Inc.
White Wolf Publishing is an American gaming and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein·Hagen of the former and Steve and Stewart Wieck of the latter. Since White Wolf Publishing, Inc. merged with...

's original "World of Darkness
World of Darkness
"World of Darkness" is the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games. It is also the name of roleplaying games in the second and third settings...

" role playing game line. Player characters are changelings, fae
Fairy
A fairy is a type of mythical being or legendary creature, a form of spirit, often described as metaphysical, supernatural or preternatural.Fairies resemble various beings of other mythologies, though even folklore that uses the term...

 souls reborn into human bodies, a practice begun by the fae to protect themselves as magic vanished from the world. The game explores the balance between imagination and practicality, and the struggle of art and beauty against the dark, mysterious "Gothic-Punk
Gothic-Punk
"Gothic-Punk" is a term that may refer to:*The synthesis of Goth subculture and Punk subculture.*The mood and setting of the Old World of Darkness, a fictional universe designed by White Wolf Gaming Studio. The Gothic aspect refers to the ambience of the World of Darkness while the Punk aspect...

" World of Darkness. Changeling draws primarily from Gaelic mythology, particularly stories of the sidhe
Sídhe
The aos sí are a supernatural race in Irish mythology and Scottish mythology are comparable to the fairies or elves. They are said to live underground in the fairy mounds, across the western sea, or in an invisible world that coexists with the world of humans...

 and Tuatha Dé Danann
Tuatha Dé Danann
The Tuatha Dé Danann are a race of people in Irish mythology. In the invasions tradition which begins with the Lebor Gabála Érenn, they are the fifth group to settle Ireland, conquering the island from the Fir Bolg....

, but also uses mythology
Mythology
The term mythology can refer either to the study of myths, or to a body or collection of myths. As examples, comparative mythology is the study of connections between myths from different cultures, whereas Greek mythology is the body of myths from ancient Greece...

 and folklore
Folklore
Folklore consists of legends, music, oral history, proverbs, jokes, popular beliefs, fairy tales and customs that are the traditions of a culture, subculture, or group. It is also the set of practices through which those expressive genres are shared. The study of folklore is sometimes called...

 from various other cultures including Native American nations
Native American mythology
Native American mythology is the body of traditional narratives associated with Native American religion from a mythographical perspective. Native American belief systems include many sacred narratives. Such spiritual stories are deeply based in Nature and are rich with the symbolism of seasons,...

, Greece
Greek mythology
Greek mythology is the body of myths and legends belonging to the ancient Greeks, concerning their gods and heroes, the nature of the world, and the origins and significance of their own cult and ritual practices. They were a part of religion in ancient Greece...

, India
Indian mythology
Indian mythology may refer to:*Indian epic poetry*Vedic mythology*Hindu mythology*Buddhist mythology*Native American mythology...

 and Yoruba mythology
Yoruba mythology
The Yorùbá religion comprises the original religious beliefs and practices of the Yoruba people. Its homeland is in Southwestern Nigeria and the adjoining parts of Benin and Togo, a region that has come to be known as Yorubaland...

 of Africa
Africa
Africa is the world's second largest and second most populous continent, after Asia. At about 30.2 million km² including adjacent islands, it covers 6% of the Earth's total surface area and 20.4% of the total land area...

.

Overview

The fae are creatures of dreams, drawing magical power and their very existence from "glamour", the dreams of mankind. Glamour created and maintains a separate realm of imagination known as the Dreaming, from which the fae originally came to the mortal world. During the Iron Age
Iron Age
The Iron Age is the archaeological period generally occurring after the Bronze Age, marked by the prevalent use of iron. The early period of the age is characterized by the widespread use of iron or steel. The adoption of such material coincided with other changes in society, including differing...

 and the subsequent rise of rational thought and science, glamour became less common in the real world, and the opposing force of banality could injure or kill the fae. In response, the fae nobility (the sidhe
Sídhe
The aos sí are a supernatural race in Irish mythology and Scottish mythology are comparable to the fairies or elves. They are said to live underground in the fairy mounds, across the western sea, or in an invisible world that coexists with the world of humans...

) withdrew to Arcadia, their home deep in the Dreaming, and the commoner fae developed "the Changeling Way Ritual", and became changelings. Eventually banality became so strong that the Dreaming was sundered from reality. This time period is known as the Shattering and it is associated with the time of the Black Plague. It was at this time that the Changeling Way ritual was created allowing fae souls to inhabit human bodies. For many years commoner changelings lived amongst mortals and made their way as best they could in a world where glamour was fading, this was the Interregnum. Then came the Resurgence, man landed on the moon and belief and dreams broke open the doors to Arcadia. Some sidhe were able to return by inhabiting existing human bodies. With the return of the sidhe and their desire to once again rule all changelings, the Accordance War broke out. Commoners and nobles fought for control of the freeholds and glamour until a peace accord was reached by the new High King David.

Traditionally, a changeling
Changeling
A changeling is a creature found in Western European folklore and folk religion. It is typically described as being the offspring of a fairy, troll, elf or other legendary creature that has been secretly left in the place of a human child. Sometimes the term is also used to refer to the child who...

 is a fairy child substituted for a human baby, but Changeling: The Dreaming uses a very different interpretation. In the game, a changeling is a fae soul born into a human body. Early in the human's life, usually before puberty, she undergoes the "Chrysalis", a magical awakening of the fae soul which previously lay dormant. Once through the Chrysalis, the Changeling exists simultaneously in both the real world and in the "chimerical" reality of the fae, where creative ideas and imagination have substance. (The metaphysical aspects of this are the complex concepts present in the game.) The human soul becomes joined with the fae soul.

As well as the usual roleplaying traits representing their skills and abilities, Changeling characters
Fictional character
A character is the representation of a person in a narrative work of art . Derived from the ancient Greek word kharaktêr , the earliest use in English, in this sense, dates from the Restoration, although it became widely used after its appearance in Tom Jones in 1749. From this, the sense of...

 are further defined by their ties to the Dreaming. Each Changeling has Seelie and Unseelie
Seelie
In mythology and folklore, fairies are classified in a variety of ways.Two of the most prominent categories, derived from Scottish folklore, are the division into the Seely Court and the Unseely Court...

 aspects of their being, one of which dominates a given Changeling. The courts do not easily map onto human ideas of good and evil
Evil
Evil is the violation of, or intent to violate, some moral code. Evil is usually seen as the dualistic opposite of good. Definitions of evil vary along with analysis of its root motive causes, however general actions commonly considered evil include: conscious and deliberate wrongdoing,...

, but instead represent a host of philosophies - light and shadow, law and freedom, duty and passion. In days past rule would be divided between the courts, the Seelie court ruling in the Summer months from Beltaine to Samhain
Samhain
Samhain is a Gaelic harvest festival held on October 31–November 1. It was linked to festivals held around the same time in other Celtic cultures, and was popularised as the "Celtic New Year" from the late 19th century, following Sir John Rhys and Sir James Frazer...

, and the Unseelie court in Winter from Samhain
Samhain
Samhain is a Gaelic harvest festival held on October 31–November 1. It was linked to festivals held around the same time in other Celtic cultures, and was popularised as the "Celtic New Year" from the late 19th century, following Sir John Rhys and Sir James Frazer...

 to Beltaine, but now an uneasy truce exists and each court rules its own regions. Each Changeling has two legacies, one for each court, which represent how the dual nature of her fae soul is expressed.

Each Changeling is also a member of a "kith". Somewhat like different species of fairy, a Changeling's kith indicates the kind of dreams which birthed her soul in the Dreaming. The kiths are based on fairy archetypes from various sources, and while the most common kiths are drawn largely from Irish mythology
Irish mythology
The mythology of pre-Christian Ireland did not entirely survive the conversion to Christianity, but much of it was preserved, shorn of its religious meanings, in medieval Irish literature, which represents the most extensive and best preserved of all the branch and the Historical Cycle. There are...

, many others also exist. The descriptions below touch on only a few of the types of stories or traditional fairies which correlate to each Kith.

Each Changeling also falls into a certain seeming which is related to their age. The seemings include Childlings, which are the youngest group between the ages of three and thirteen, Wilders, which are between the ages of thirteen and twenty five, and Grumps, which include any older changelings though they rarely make it very long before becoming undone. As Changelings age and pass through the various seemings they lose some of their glamour which is the stuff changeling magic is made of. They also gain Banality, a force created by mortal disbelief.

Seelie Court

The Seelie have a reputation as the guardians of fae traditions. They are the peacekeepers, protectors of the weak, and the ideals of chivalry. Most seelie seek the reunion between the mortal world and the dreaming, and would like to be back to the time before the realms became divided.

The Seelie Code

  • Death before dishonor: honor is the most important virtue, the source of all glory.
  • Love Conquers all: love lies at the heart of the dreaming. True love transcends all and epitomizes what it means to be Seelie.
  • Beauty is life: beauty is a timeless, objective quality that, while it cannot be defined, is always recognized for itself.
  • Never forget a debt: one gift deserves another. The recipient of a gift is obliged to return the favor.

Unseelie Court

Where the Seelie dedicate themselves to preserving the traditions of the fae, the Unseelie style themselves as mockers of those traditions. They stand for the principles of constant change and impulsive action. They have a reputation for fostering war and madness, despising those weaker than themselves, and valuing freedom and wildness over any chivalric code. The unseelie see themselves as radical visionaries, bringing about vital change and transformation through whatever means necessary, including violence. Most members of the unseelie court believe that the dreaming has abandoned them, and therefore, that they owe no special loyalty to it or to their lost home of Arcadia.

The Unseelie Code

  • Change is good: security does not exist. The slightest of circumstances can transform a king into a peasant. Chaos and discord rule the universe. Adapt or die.
  • Glamour is free: glamour is worthless unless used. Acquire it by any means possible, and you will never be without a constant supply.
  • Honor is a lie: honor has no place in the modern world. It is a fairy tale constructed to cover the essential emptiness behind most traditions.
  • Passion before duty: passion is the truest state of the fae spirit. Follow your instincts and act on your impulses. Live life to the fullest without regard to the consequences, they will come about regardless of what you do. Youth passes quickly, so have fun while you can. Death can come at any time, so live without regret.

The standard kiths

  • Boggan - workers and busybodies, house fairies, gnome
    Gnome
    A gnome is a diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus and later adopted by more recent authors including those of modern fantasy literature...

    s; The dream of the home and the hearth and the people who tend it.
  • Eshu - African or Indian spirits; travellers, storytellers, adventurers. The dream of foreign and exotic people and places, and the freedom of travel.
  • Nocker - technological beings, like dwarves and gremlins. The dream of technological creativity and creation of your dreams, but also the frustration which people feel when their dreams fail to meet up with reality.
  • Pooka - tricksters, shapechangers, animal spirits. The dream of a carefree and less controlled life, similar to that of animals which the pooka have affinities with.
  • Redcap - murderers and cannibals, monsters, hobgoblin
    Hobgoblin
    Hobgoblin is a term typically applied in folktales to describe a friendly but troublesome creature of the Seelie Court.The most commonly known hobgoblin is the character Puck in Shakespeare's A Midsummer Night's Dream. Puck, however, is only another name given to a much older character named Robin...

    s; Formed from the bottomless hunger which people felt in the depth of winter and the desperation which people felt to fight their hunger.
  • Satyr - lovers and revellers, horned god
    Horned God
    The Horned God is one of the two primary deities found in some European pagan religions. He is often given various names and epithets, and represents the male part of the religion's duotheistic theological system, the other part being the female Triple Goddess. In common Wiccan belief, he is...

    , Pan
    Pan (mythology)
    Pan , in Greek religion and mythology, is the god of the wild, shepherds and flocks, nature, of mountain wilds, hunting and rustic music, as well as the companion of the nymphs. His name originates within the Greek language, from the word paein , meaning "to pasture." He has the hindquarters, legs,...

    . Formed from the deep passions and lusts of mortals
  • Sidhe - the nobility, Lords and Ladies, elves, the Shining Host. The dream of all that is noble and honourable in leaders, but also the arrogance of many leaders
  • Sluagh - keepers of secrets, bogeymen
    Bogeyman
    A bogeyman is an amorphous imaginary being used by adults to frighten children into compliant behaviour...

    , shadows. The dream of all creepy-crawly which crawl about in the dark of the night, tap on the windows and can never be seen in the clear light
  • Troll - honour-bound warriors, titans
    Titan (mythology)
    In Greek mythology, the Titans were a race of powerful deities, descendants of Gaia and Uranus, that ruled during the legendary Golden Age....

    , giants
    Giant (mythology)
    The mythology and legends of many different cultures include monsters of human appearance but prodigious size and strength. "Giant" is the English word commonly used for such beings, derived from one of the most famed examples: the gigantes of Greek mythology.In various Indo-European mythologies,...

    . The dream of the honorable and chivalric warrior.

The Gallain - Kiths not from the corebook

  • The Nunnehi - This comprises 13 individual kiths, based on Native American geographies, tribes, lore, and archetypes; include the May-may-gway-shi, Rock Giants, Water Babies, Nanehi and Kachina
    Kachina
    A kachina is a spirit being in western Pueblo cosmology and religious practices. The western Pueblo, Native American cultures located in the southwestern United States, include Hopi, Zuni, Tewa Village , Acoma Pueblo, and Laguna Pueblo. The kachina cult has spread to more eastern Pueblos, e.g....

     among others.
  • The Thallain - Introduced in the Shadow Court book, these were dark reflections of the standard kith who had their origins in nightmares and were bent on malice and destruction. They had escaped into the mortal world along with the other members of the Shadow Court, and often pretended to be "normal" Changelings; include the Beasties (resembling Pookas), Boggarts (resembling Boggans), Bogies
    Bogeyman
    A bogeyman is an amorphous imaginary being used by adults to frighten children into compliant behaviour...

     (resembling Sluagh), Ogres (resembling Trolls) and Goblin
    Goblin
    A goblin is a legendary evil or mischievous illiterate creature, a grotesquely evil or evil-like phantom.They are attributed with various abilities, temperaments and appearances depending on the story and country of origin. In some cases, goblins have been classified as constantly annoying little...

    s (resembling Nockers).
  • The Menehune
    Menehune
    In Hawaiian mythology, the Menehune [pronounced meh-neh-HOO-neh] are said to be a people, sometimes described as dwarfs in size, who live in the deep forests and hidden valleys of the Hawaiian Islands, far from the eyes of normal humans. Their favorite food is the maia , but they also like...

     - Similar to the Nunnehi, the Menehune are a race of their own existing only in Hawaii
    Hawaii
    Hawaii is the newest of the 50 U.S. states , and is the only U.S. state made up entirely of islands. It is the northernmost island group in Polynesia, occupying most of an archipelago in the central Pacific Ocean, southwest of the continental United States, southeast of Japan, and northeast of...

    ; they have their own Kiths which reflect their social roles.
  • The Inanimae - a series of 6 kiths, five of which are based on the classical elements (with earth split into rock and wood) and one based on human creations; their equivalent of the Court system is based on whether they are occur naturally or have been crafted somehow by humans.
  • Clurichaun
    Clurichaun
    The clurichaun , or clobhair in O'Kearney, is an Irish fairy which resembles the leprechaun. Some folklorists describe the clurichaun as a night "form" of the leprechaun, who goes out to drink after finishing his daily chores. Others regard them as regional variations on the same...

     - From the Immortal Eyes: Court of All Kings Sourcebook; leprechaun
    Leprechaun
    A leprechaun is a type of fairy in Irish folklore, usually taking the form of an old man, clad in a red or green coat, who enjoys partaking in mischief. Like other fairy creatures, leprechauns have been linked to the Tuatha Dé Danann of Irish mythology...

    s.
  • Piskies - childish tricksters, imps, pixies.
  • Selkies - Sea and seal spirits, skin changers.
  • Gillhe Dhu
    Ghillie Dhu
    In Scottish folklore the Ghillie Dhu or Gille Dubh is a faerie, a guardian spirit of the trees. He is kind to children, but generally wild and shy. Said to be dark haired, he is described as clothed in leaves and moss . He especially likes birch trees, and is most active at night...

     - tree spirits of Britain, dryads, the Green Man. (See also dryad
    Dryad
    Dryads are tree nymphs in Greek mythology. In Greek drys signifies 'oak,' from an Indo-European root *derew- 'tree' or 'wood'. Thus Dryads are specifically the nymphs of oak trees, though the term has come to be used for all tree nymphs in general...

    .)
  • Kinain - technically not a fae kith themselves, these are humans with enough fae blood to work with glamour in the way changelings do.
  • Adhene
    Adhene
    The Manx fairies were called Adhene and known as Cloan ny moyrn, which means the Children of Pride/Ambition, because they were regarded as having been fallen angels cast from heaven but too good for hell...

     - the Dark-kin that were released from their confines in the Dreaming after the destruction of the Ravnos
    Ravnos
    The Ravnos are a clan of vampires from White Wolf Game Studio's Vampire: The Masquerade and Vampire: The Dark Ages role-playing games....

     Antediluvian. Many are allied with the Fomorians.
  • Spriggan
    Spriggan
    Spriggans are legendary creatures known from Cornish faery lore. They are particular to West Penwith in Cornwall.-Spriggans in folklore:Spriggans were depicted as grotesquely ugly, and were said to be found at old ruins and barrows guarding buried treasure and generally acting as fairy bodyguards....

     - child thieves
  • River Hags - Closely related to Redcaps, but able to breathe water. Connected to some sort of river; cannot leave area of said river for more than a week without starting to die.
  • Oba
    OBA
    Oba or OBA may refer to:* Oba , an African ruler or king* Oba , in Yoruba mythology* Oba, an island in the North Maluku province of Indonesia* Oba-Igbomina, a town in Nigeria...

     - The little known nobility of the Eshu. Bound to land they rule over. Have perfect, regal features and glowing orbs for eyes.

Hsien

Found in the book Land of Eight Million Dreams (by James A. Moore
James A. Moore
James Arthur Moore is an American horror novelist and short story writer.In 2003, he was nominated for a Bram Stoker Award for "Best Novel" for his book Serenity Falls. In 2006, the novella Bloodstained Oz was nominated for a Bram Stoker Award for "Best Long Fiction"...

) these are the closest equivalent to kithain native to the realms of central and western Asia. Moreso than any other of the gallain, the hsien are not like standard changelings. They use an entirely different system of magic much closer to that of Mage: The Ascension
Mage: The Ascension
Mage: The Ascension is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio. The characters portrayed in the game are referred to as mages, and are capable of feats of magic...

. The closest analogue mythologically are the Hsien
Xian (Taoism)
Xian is a Chinese word for an enlightened person, translatable in English as:*"spiritually immortal; transcendent; super-human; celestial being"...

 or Shinma, small gods who were once the servants of greater spirits and who now must secretly answer the prayers of the faithful. Rather than their souls being born into human bodies, Hsien appropriate the bodies and mortal personalities of the recently deceased, usually hiding the fact that they died at all. They are organised into ten "kwannon-jin", kith-like divisions which include the noble Kamuii and the commoner Hirayanu.
  • Each of the Kamuii are aligned with one of the five Chinese elements: Suijen (Water
    Water (classical element)
    Water is one of the elements in ancient Greek philosophy, in the Asian Indian system Panchamahabhuta, and in the Chinese cosmological and physiological system Wu Xing...

    ), Chu-ih-yu (Metal
    Metal (classical element)
    Metal , is the decline of the matter, or the matter's decline stage. Metal is the fourth phase of Wu Xing. Metal is yin in character, its motion is inwards and its energy is contracting. It is associated with the Autumn, the west, old age, the planet Venus, the color white, dry weather, and the...

    ), Komuko (Earth
    Earth (classical element)
    Earth, home and origin of humanity, has often been worshipped in its own right with its own unique spiritual tradition.-European tradition:Earth is one of the four classical elements in ancient Greek philosophy and science. It was commonly associated with qualities of heaviness, matter and the...

    ), Hou-chi (Wood
    Wood (classical element)
    Tree , traditionally translated as Wood, is the growing of the matter, or the matter's growing stage. Tree is the first phase of Wu Xing. Tree is yang in character...

    ) and Chu Jung (Fire
    Fire (classical element)
    Fire has been an important part of all cultures and religions from pre-history to modern day and was vital to the development of civilization. It has been regarded in many different contexts throughout history, but especially as a metaphysical constant of the world.-Greek and Roman tradition:Fire...

    ).
  • The Hirayanu are equivalent to the commoner kith; each can transform into a certain type of animal. There are five: the Nyan (cat
    Cat
    The cat , also known as the domestic cat or housecat to distinguish it from other felids and felines, is a small, usually furry, domesticated, carnivorous mammal that is valued by humans for its companionship and for its ability to hunt vermin and household pests...

    s), Tanuki (badger
    Badger
    Badgers are short-legged omnivores in the weasel family, Mustelidae. There are nine species of badger, in three subfamilies : Melinae , Mellivorinae , and Taxideinae...

    s), Hanumen (monkey
    Monkey
    A monkey is a primate, either an Old World monkey or a New World monkey. There are about 260 known living species of monkey. Many are arboreal, although there are species that live primarily on the ground, such as baboons. Monkeys are generally considered to be intelligent. Unlike apes, monkeys...

    s), Heng Po (usually fish
    Fish
    Fish are a paraphyletic group of organisms that consist of all gill-bearing aquatic vertebrate animals that lack limbs with digits. Included in this definition are the living hagfish, lampreys, and cartilaginous and bony fish, as well as various extinct related groups...

    , particularly carp
    Carp
    Carp are various species of oily freshwater fish of the family Cyprinidae, a very large group of fish native to Europe and Asia. The cypriniformes are traditionally grouped with the Characiformes, Siluriformes and Gymnotiformes to create the superorder Ostariophysi, since these groups have certain...

     or catfish
    Catfish
    Catfishes are a diverse group of ray-finned fish. Named for their prominent barbels, which resemble a cat's whiskers, catfish range in size and behavior from the heaviest and longest, the Mekong giant catfish from Southeast Asia and the second longest, the wels catfish of Eurasia, to detritivores...

    , or sometimes dolphin
    Dolphin
    Dolphins are marine mammals that are closely related to whales and porpoises. There are almost forty species of dolphin in 17 genera. They vary in size from and , up to and . They are found worldwide, mostly in the shallower seas of the continental shelves, and are carnivores, mostly eating...

    s) and Fu Hsi (snake
    Snake
    Snakes are elongate, legless, carnivorous reptiles of the suborder Serpentes that can be distinguished from legless lizards by their lack of eyelids and external ears. Like all squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales...

    s).

The Mer

Introduced in the Blood-Dimmed Tides World of Darkness sourcebook: Merfolk
Merfolk
Merfolk may refer to mythical/fictional creatures:*Merperson *Merfolk *Merfolk *Merfolk...

 (Tritons, mermaids, mermen, the ocean's nobles and seducers) and Murdhuacha . These two Kiths both begin life as Nereids (Mer children, or the "larval" stage) yet attain maturity by merging with an Apsara, a sea creature ritually bonded with the Nereid to form roughly half of the changeling's new body (usually the body's lower half and the extremities). Nereids whose Apsarae are bony fishes, sharks, cetaceans or even oceanic reptiles evolve into merfolk; Nereids who bond with crustaceans, jellyfish, squids, octopuses, worms or other oceanic invertebrates become murdhuacha. The two Kiths are traditionally mortal enemies, but the rising tides of Banality and the human defilement of the oceans have forced merfolk and murduacha into an unsteady truce.

History

While Changeling developed (and maintains) quite a devoted following, its themes and subject were often perceived as too complex or too childish, and White Wolf discontinued the game more than a year before the end of the World of Darkness line.

Time of Judgment
Time of Judgment
Time of Judgment is a series of roleplaying game scenario books for the World of Darkness settings of White Wolf Game Studio. These scenarios are presented as the semi-canonical endings of the original World of Darkness, as preparation for the new version of the setting...

, published in early 2004, included a chapter on the end of the world from a Changeling perspective, and was the last official published material for the game.

Dark Ages: Fae
Dark Ages: Fae
Dark Ages: Fae is part of a series of role-playing games, re-envisioning the popular White Wolf titles in the medieval past; it is the precursor to Changeling: The Dreaming...

is a World of Darkness: Dark Ages
Dark Ages (World of Darkness)
In White Wolf's World of Darkness campaign setting, the Dark Ages refers to the shared setting of a number of games, set in a fictionalised version of the real Dark Ages.-Dark Ages: Werewolf:...

game with strong links to Changeling.

Changeling in the new World of Darkness

In August 2006, White Wolf published Promethean: The Created
Promethean: The Created
Promethean: The Created is a role-playing game published by White Wolf, set in the new World of Darkness.The game is inspired by the classic tales of Frankenstein's monster, the Golem and other such simulacra. The characters are individuals created by first dismembering and reassembling human...

, which included an advertisement for a 2007 version of Changeling, confirming the rumors that Changelings will appear in the New World of Darkness.

In April 2007, White Wolf unveiled the new "Changeling" line, Changeling: The Lost
Changeling: The Lost
Changeling: The Lost is the fifth supplementary role-playing game line published by White Wolf, Inc. It uses the Storytelling System for rules and is set in the new World of Darkness setting...

, and updated their site periodically with information about the new game. The game approaches changeling
Changeling
A changeling is a creature found in Western European folklore and folk religion. It is typically described as being the offspring of a fairy, troll, elf or other legendary creature that has been secretly left in the place of a human child. Sometimes the term is also used to refer to the child who...

 legends more traditionally: the characters are actual humans who were stolen by the Fae, taken to Arcadia as slaves, and finally escaped back to Earth. Their magical nature is the result of changes wrought upon them in the world of the Faerie, but they are still human beings. The types of changelings lack any direct connection to a particular culture's legends. The Fae are purely antagonists, while Courts are determined by the four seasons, and the spiritual
Supernatural
The supernatural or is that which is not subject to the laws of nature, or more figuratively, that which is said to exist above and beyond nature...

 and past life
Past life
Past life may refer to:* Past lives in reincarnation* Pre-existence, the belief that each individual human soul existed before conception- Popular culture :...

dimensions have been discarded.

Changeling: The Lost was released on August 16 of 2007.

External links

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