Challenge (magazine)
Encyclopedia
Challenge was a role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 magazine published by Game Designers' Workshop
Game Designers' Workshop
Game Designers' Workshop was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers.-History:Game Designers' Workshop was originally established June 22, 1973...

 between 1986 and 1996. Announced in Journal of the Travellers Aid Society
Journal of the Travellers Aid Society
Journal of the Travellers Aid Society is a role-playing game magazine devoted to Traveller, commonly abbreviated JTAS. The first issue was published by GDW in 1979 and the last of the first run was #24 in 1985...

No. 22, the new (at the time unnamed) magazine was going to expand JTAS to a larger format (8.5"×11") and add coverage of GDW's new game Twilight 2000
Twilight 2000
Twilight 2000 is a role-playing game set in the aftermath of World War III . The premise is that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war, followed by a nuclear war with all its consequences...

and other games. The larger size would allow printing of things such as deck plans or sector maps which would not fit in the smaller JTAS format.

In order to maintain continuity for the Traveller fans (and JTAS subscribers) the first issue was numbered 25, rather than starting again with issue 1. Also to maintain continuity, Challenge featured a separate section labeled "Journal of the Travellers' Aid", which lasted through issue 28. Traveller articles continued to appear in Challenge, but issues were frequently dominated by articles of other gaming systems, including Twilight 2000
Twilight 2000
Twilight 2000 is a role-playing game set in the aftermath of World War III . The premise is that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war, followed by a nuclear war with all its consequences...

, 2300 AD
2300 AD
2300 AD is a hard science fiction role-playing game created by Game Designers Workshop, originally offered as an alternative to the space opera portrayed by the company's leading science fiction role-playing game, Traveller...

, Space 1889, and starting with the expansion to 64 pages in issue 30, games not published by GDW.

Fifty-three issues of Challenge were published (through number 77), until 1996 when the closing of GDW forced the end of publication.

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