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Assembly language


 
 

An assembly language is a low-level language for programming computers. It implements a symbolic representation of the numeric machine codeMachine code

Machine code or machine language is a system of instructions and data directly understandable by a computer's central ...
s and other constants needed to program a particular CPU architecture. This representation is usually defined by the hardware manufacturer, and is based on abbreviations (called mnemonicsFacts About Mnemonic

A mnemonic is a memory aid, and most serve as an educational purpose....
) that help the programmer remember individual instructions, registersProcessor register

In computer architecture, a processor register is a small amount of very fast computer memory used to speed the execution of...
, etc. An assembly language is thus specific to a certain physical or virtual computer architecture (as opposed to most high-level languages, which are usually portablePorting

In computer science, porting is the process of adapting software so that an executable program can be created for a differen...
).

Assembly languages were first developed in the 1950s, when they were referred to as second generation programming languages. They eliminated much of the error-prone and time-consuming first-generation programming needed with the earliest computers, freeing the programmer from tedium such as remembering numeric codes and calculating addresses. They were once widely used for all sorts of programming. However, by the 1980s (1990s on small computers), their use had largely been supplanted by high-level languages, in the search for improved programming productivityProgramming productivity

Programming productivity refers to a variety of software development issues and methodologies affecting the quantity and qua...
. Today, assembly language is used primarily for direct hardware manipulation, access to specialized processor instructions, or to address critical performance issues. Typical uses are device drivers, low-level embedded systems, and real-timeReal-time computing

In computer science, real-time computing is the study of hardware and software systems which are subject to a "real-time co...
 systems.

A utility program called an assembler is used to translate assembly language statements into the target computer's machine code. The assembler performs a more or less isomorphicIsomorphism

In mathematics, an isomorphism is a bijective map f such that both f and its inverse f −1 are homomo...
 translation (a one-to-one mapping) from mnemonicMnemonic Overview

A mnemonic is a memory aid, and most serve as an educational purpose....
 statements into machine instructions and data. (This is in contrast with high-level languages, in which a single statement generally results in many machine instructions. A compilerCompiler

A compiler is a computer program that translates text written in a computer language into another computer language ....
, analogous to an assembler, is used to translate high-level language statements into machine code; or an interpreterInterpreter (computing)

An interpreter is a computer program that executes other programs....
 executes statements directly.)

Many sophisticated assemblers offer additional mechanisms to facilitate program development, control the assembly process, and aid debuggingDebugging

Debugging is a methodical process of finding and reducing the number of bugs, or defects, in a computer program or a piece o...
. In particular, most modern assemblers include a macro facility (described below), and are called macro assemblers.

Key concepts

Assembly language

A program written in assembly language consists of a series of instructions--mnemonics that correspond to a stream of executable instructions, when translated by an assemblerAssembly language

Assembly language refers to a class of low-level languages used to write computer programs, or to a particular such language...
, that can be loaded into memory and executed.

For example, an x86/IA-32IA-32

IA-32, sometimes generically called x86-32, is the instruction set architecture of Intel's most successful microprocessors....
 processor can execute the following binary instruction as expressed in machine language (see x86 assembly languageX86 assembly language

x86 assembly language is the assembly language for the x86 class of processors, which includes Intel's Pentium series and AM...
):
  • Binary: 10110000 01100001 (Hexadecimal: B0 61)

The equivalent assembly language representation is easier to remember (example in Intel syntax, more mnemonicMnemonic

A mnemonic is a memory aid, and most serve as an educational purpose....
):
  • MOV AL, 61h

This instruction means:
  • Move the value 61h (or 97 decimalDecimal

    The decimal numeral system has ten as its base....
    ; the h-suffix means hexadecimalHexadecimal

    In mathematics and computer science, base-, hexadecimal, or simply hex, is a numeral system with a radix or base...
    ) into the processor registerProcessor register

    In computer architecture, a processor register is a small amount of very fast computer memory used to speed the execution of...
     named "AL".


The mnemonic "mov" represents the opcode 1011 which moves the value in the second operand into the register indicated by the first operand. The mnemonic was chosen by the instruction set designer to abbreviate "move", making it easier for the programmer to remember. A comma-separated list of arguments or parameters follows the opcode; this is a typical assembly language statement.

In practice many programmers drop the word mnemonic and, technically incorrectly, call "mov" an opcode. When they do this they are referring to the underlying binary code which it represents. To put it another way, a mnemonic such as "mov" is not an opcode, but as it symbolizes an opcode, one might refer to "the opcode mov" for example when one intends to refer to the binary opcode it symbolizes rather than to the symbol--the mnemonic--itself. As few modern programmers have need to be mindful of actually what binary patterns are the opcodes for specific instructions, the distinction has in practice become a bit blurred among programmers but not among processor designers.

Transforming assembly into machine language is accomplished by an assemblerAssembly language

Assembly language refers to a class of low-level languages used to write computer programs, or to a particular such language...
, and the reverse by a disassemblerDisassembler

A disassembler is a computer program which translates machine language into assembly language, performing the inverse operat...
. Unlike in high-level languages, there is usually a one-to-one correspondence between simple assembly statements and machine language instructions. However, in some cases, an assembler may provide pseudoinstructions which expand into several machine language instructions to provide commonly needed functionality. For example, for a machine that lacks a "branch if greater or equal" instruction, an assembler may provide a pseudoinstruction that expands to the machine's "set if less than" and "branch if zero (on the result of the set instruction)". Most full-featured assemblers also provide a rich macro language (discussed below) which is used by vendors and programmers to generate more complex code and data sequences.

Each computer architectureComputer architecture

In computer engineering, computer architecture is the conceptual design and fundamental operational structure of a computer ...
 and processor architecture has its own machine language.
On this level, each instruction is simple enough to be executed using a relatively small number of electronic circuits. Computers differ by the number and type of operations they support. For example, a new 64-bit machine would have different circuitry from a 32-bit machine. They may also have different sizes and numbers of registers, and different representations of data types in storage. While most general-purpose computers are able to carry out essentially the same functionality, the ways they do so differ; the corresponding assembly languages reflect these differences.

Multiple sets of mnemonicMnemonic

A mnemonic is a memory aid, and most serve as an educational purpose....
s or assembly-language syntax may exist for a single instruction set, typically instantiated in different assembler programs. In these cases, the most popular one is usually that supplied by the manufacturer and used in its documentation.

Language design

Basic elements

Instructions (statements) in assembly language are generally very simple, unlike those in high-level languagesHigh-level programming language

A high-level programming language is a programming language that, in comparison to low-level programming languages, may be m...
. Each instruction typically consists of an operation or opcode plus zero or more operands. Most instructions refer to a single value, or a pair of values. Generally, an opcode is a symbolic name for a single executable machine language instruction. Operands can be either immediate (typically one byte values, coded in the instruction itself) or the addresses of data located elsewhere in storage. This is determined by the underlying processor architecture: the assembler merely reflects how this architecture works.

Most modern assemblers also support pseudo-operations, which are directives obeyed by the assembler at assembly time instead of the CPU at run time. (For example, pseudo-ops would be used to reserve storage areas and optionally set their initial contents.) The names of pseudo-ops often start with a dot to distinguish them from machine instructions.

Some assemblers also support pseudo-instructions, which generate two or more machine instructions.

Symbolic assemblers allow programmers to associate arbitrary names (labelLabel (programming language)

A label in a programming language is a sequence of characters that identifies a location within source code....
s
or symbols) with memory locations. Usually, every constant and variable is given a name so instructions can reference those locations by name, thus promoting self-documenting code. In executable code, the name of each subroutine is associated with its entry point, so any calls to a subroutine can use its name. Inside subroutines, GOTOGOTO

GOTO is a statement found in many programming languages that instructs the computer to jump to another point in the computer...
 destinations are given labels. Some assemblers support local symbols which are lexically distinct from normal symbols (e.g., the use of "10$" as a GOTO destination).

Most assemblers provide flexible symbol management, allowing programmers to manage different namespacesNamespace (computer science)

A namespace is a context for identifiers....
, automatically calculate offsets within data structures, and assign labels that refer to literal values or the result of simple computations performed by the assembler. Labels can also be used to initialize constants and variables with relocatable addresses.

Assembly languages, like most other computer languages, allow comments to be added to assembly source codeSource code

Source code is any series of statements written in some human-readable computer programming language....
 that are ignored by the assembler. Good use of comments is even more important with assembly code than with higher-level languages, as the meaning of a sequence of instructions is harder to decipher from the code itself.

Wise use of these facilities can greatly simplify the problems of coding and maintaining low-level code. Raw assembly source code as generated by compilers or disassemblers — code without any comments, meaningful symbols, or data definitions — is quite difficult to read when changes must be made.

Macros

Many assemblers support macros, programmer-defined symbols that stand for some sequence of text lines. This sequence of text lines may include a sequence of instructions, or a sequence of data storage pseudo-ops. Once a macro has been defined using the appropriate pseudo-op, its name may be used in place of an mnemonic. When the assembler processes such a statement, it replaces the statement with the text lines associated with that macro, then processes them just as though they had appeared in the source code file all along (including, in better assemblers, expansion of any macros appearing in the replacement text).

Since macros can have short names but expand to several lines of code, they can be used to make assembly language programs much shorter. They can also be used to add higher levels of structure to assembly programs.

Many assemblers have built-in macros for system calls and other special code sequences.

Macro assemblers often allow macros to take parameterParameter (computer science)

A parameter is a variable which can be accepted by a subroutine....
s. Some assemblers include quite sophisticated macro languages, incorporating such high-level language elements as optional parameters, symbolic variables, conditionals, string manipulation, and arithmetic operations, all usable during the execution of a given macros, and allowing macros to save context or exchange information. Thus a macro might emit a large number of assembly language instructions or data definitions, based on the macro arguments. This could be used to generate record-style data structures or "unrolled" loops, for example, or could generate entire algorithms based on complex parameters. An organization using assembly language that has been heavily extended using such a macro suite can be considered to be working in a (slightly) higher-level language, since such programmers are not working with a computer's lowest-level conceptual elements.

Macros were used to customize large scale software systems for specific customers in the mainframe era and were also used by customer personnel to satisfy their employers' needs by making specific versions of manufacturer operating systems; this was done, for example, by systems programmers working with IBM's Conversational Monitor System/Virtual Machine (CMS/VM) and with its "real time transaction processing" add-on, Customer Information Control System, CICS.

It was also possible to use solely the macro processing capabilities of an assembler to generate code written in completely different languages, for example, to generate a version of a program in Cobol using a pure macro assembler program containing lines of Cobol code inside assembly time operators instructing the assembler to generate arbitrary code.

This was because, as was realized in the 1970s, the concept of "macro processing" is independent of the concept of "assembly", the former being in modern terms more word processing, text processing, than generating object code. The concept of macro processing in fact appeared in and appears in the C programming language, which supports "preprocessor instructions" to set variables, and make conditional tests on their values. Note that unlike certain previous macro processors inside assemblers, the C preprocessor was not Turing-completeTuring completeness

In computability theory, an abstract machine or programming language is called Turing complete, Turing equivalent, or ...
 because it lacked the ability to either loop or "go to", the latter allowing the programmer to loop.

Despite the power of macro processing, it fell into disuse in high level languages while remaining a perennial for assemblers.

This was because many programmers were rather confused by macro parameter substitution and did not disambiguate macro processing from assembly and execution.

Macro parameter substitution is strictly by name: at macro processing time, the value of a parameter is textually substituted for its name. The most famous class of bugs resulting was the use of a parameter that itself was an expression and not a simple name when the macro writer expected a name. In the macro:

foo: macro a
load a*b

the intention was that the caller would provide the name of a variable, and the "global" variable or constant b would be used to multiply "a". If foo is called with the parameter a-c, an unexpected macro expansion occurs.

To avoid this, users of macro processors learned to religiously parenthesize formal parameters inside macro definitions, and callers had to do the same to their "actual" parameters.

PL/I and C feature macros, but this facility was underused or dangerous when used because they can only manipulate text. On the other hand, homoiconic languages, such as Lisp and PrologFacts About Prolog

Prolog is a logic programming language....
, retain the power of assembly language macros because they are able to manipulate their own code as data.

Use of assembly language

Historical perspective

Historically, a large number of programs have been written entirely in assembly language. Operating systems were almost exclusively written in assembly language until the widespread acceptance of CC (programming language)

The C programming language is a general-purpose, procedural, imperative computer programming language developed in the earl...
 in the 1970s and early 1980s. Many commercial applications were written in assembly language as well, including a large amount of the IBM mainframe software written by large corporations. COBOLCOBOL

COBOL is a third-generation programming language, and one of the oldest programming languages still in active use....
 and FORTRANFortran

FORTRAN is a general-purpose, procedural, imperative programming language that is especially suited to numeric computation a...
 eventually displaced much of this work, although a number of large organizations retained assembly-language application infrastructures well into the 90s.

Most early microcomputers relied on hand-coded assembly language, including most operating systems and large applications. This was because these systems had severe resource constraints, imposed idiosyncratic memory and display architectures, and provided limited, buggy system services. Perhaps more important was the lack of first-class high-level language compilers suitable for microcomputer use. A psychological factor may have also played a role: the first generation of microcomputer programmers retained a hobbyist, "wires and pliers" attitude.

In a more commercial context, the biggest reasons for using assembly language were size, speed, and reliability: the writers of said simply "we use assembler because then all the bugs are ours". This held true for 8-bit versions of the program, which had no bugs at all, but ironically it turned out to be false with 16 bits: Cardbox-Plus 2.0 had to be upgraded to Cardbox-Plus 2.1 because a bug in Microsoft's macro assembler caused Cardbox-Plus to index the number "-0" differently from the number "0".

Typical examples of large assembly language programs from this time are the MS-DOSMS-DOS

MS-DOS is an operating system commercialized by Microsoft....
 operating system, the early IBM PC spreadsheetSpreadsheet

A spreadsheet is a rectangular table of information, often financial information....
 program Lotus 1-2-3Lotus 1-2-3 Summary

Lotus 1-2-3 is a spreadsheet program from Lotus Software ....
, and almost all popular games for the Atari 800 family of home computers. Even into the 1990s, most console video games were written in assembly, including most games for the Mega Drive/GenesisSega Mega Drive

The was a 16-bit video game console released by Sega in Japan, Europe and most of the rest of the world....
 and the Super Nintendo Entertainment SystemSuper Nintendo Entertainment System Overview

The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit vide...
 . According to some industry insiders, the assembly language was the best computer language to use to get the best performance out the Sega SaturnSega Saturn Overview

The is a 32-bit video game console, first released on November 22 1994 in Japan, April 27 1995 in North America and July 8 1995 i...
, a console that was notoriously challenging to develop and program games for . The popular arcade game NBA JamNBA Jam

NBA Jam is a basketball arcade game created by Midway in 1993....
 (1993) is another example. On the Commodore 64, Amiga, Atari ST, as well as ZX Spectrum home computers, assembler has long been the primary development language. This was in large part due to the fact that BASIC dialects on these systems offered insufficient execution speed, as well as insufficient facilities to take full advantage of the available hardware on these systems. Some systems, most notably Amiga, even have IDEs with highly advanced debugging and macro facilities, such as the freeware , comparable to that of Microsoft Visual Studio facilities (ASM-One predates Microsoft Visual Studio).

The Assembler for the VIC-20 was written by Don French and published by French Silk. At 1639 bytes in length, its author believes it is the smallest symbolic assembler ever written. The assembler supported the usual symbolic addressing and the definition of character strings or hex strings. It also allowed address expressions which could be combined with additionAddition

Addition is the mathematical operation of increasing one amount by another....
, subtractionSubtraction

Subtraction is one of the four basic arithmetic operations; it is essentially the opposite of addition....
, multiplicationMultiplication

In mathematics, multiplication is an elementary arithmetic operation....
, divisionDivision

Division may refer to:Processes:...
, logical AND, logical OR, and exponentiationExponentiation

Exponentiation is a mathematical operation, written a'n, involving two numbers, the base a and the ...
 operators.

Current usage

There have always been debates over the usefulness and performance of assembly language relative to high-level languages, though this gets less attention today. Assembly language has specific niche uses where it is important; see below. But in general, modern optimizing compilers are claimed to render high-level languages into code that can run as fast as hand-written assembly, despite some counter-examples that can be created. The complexity of modern processors makes effective hand-optimization increasingly difficult. Moreover, and to the dismay of efficiency lovers, increasing processor performance has meant that most CPUs sit idle most of the time, with delays caused by predictable bottlenecks such as I/OFacts About I/O

I/O may refer to:* Input/output, a system of communication for information processing systems...
 operations and pagingPaging

In computer operating systems, paging memory allocation algorithms divide computer memory into small partitions, and allocat...
. This has made raw code execution speed a non-issue for most programmers.

There are really only a handful of situations where today's expert practitioners would choose assembly language:
  • When a stand-alone binary executable is required, i.e. one that must execute without recourse to the run-time components or librariesFacts About Library (computer science)

    In computer science, a library is a collection of subprograms used to develop software....
     associated with a high-level language; this is perhaps the most common situation. These are embedded programs that store only a small amount of memory and the device is intended to do single purpose tasks. Such examples consist of telephones, automobile fuel and ignition systems, air-conditioning control systems, security systems, and sensors.
  • When interacting directly with the hardware.
  • When using processor-specific instructions not exploited by or available to the compiler. A common example is the bitwise rotationCircular shift Overview

    In combinatorial mathematics, a circular shift is a permutation of the entries in a tuple where the last element becomes the...
     instruction at the core of many encryption algorithms.
  • Embedded systems.
  • When extreme optimization is required, e.g., in an inner loopControl flow

    In computer science control flow refers to the order in which the individual statements or instructions of an imperative pr...
     in a processor-intensive algorithm. Some game programmerGame programmer Overview

    A game programmer is a software engineer who primarily develops computer or video games or related software....
    s are experts at writing code that takes advantage of the capabilities of hardware features in systems enabling the games to run faster.
  • When a system with severe resource constraints (e.g., an embedded systemEmbedded system

    An embedded system is a special-purpose system in which the computer is completely encapsulated by the device it controls....
    ) must be hand-coded to maximize the use of limited resources; but this is becoming less common as processor price/performance improves
  • When no high-level language exists, e.g., on a new or specialized processor
  • Real-timeReal-time computing

    In computer science, real-time computing is the study of hardware and software systems which are subject to a "real-time co...
     programs that need precise timing and responses, such as simulations, flight navigation systems, and medical equipment. (For example, in a fly-by-wire system, telemetry must be interpreted and acted upon within strict time constraints. Such systems must eliminate sources of unpredictable delays – such as may be created by interpreted languages, automatic garbage collectionGarbage collection (computer science)

    In computer science, garbage collection is a form of automatic memory management....
    , paging operations, or preemptive multitasking. Some higher-level languages incorporate run-time components and operating system interfaces that can introduce such delays. Choosing assembly or lower-level languages for such systems gives the programmer greater visibility and control over processing details.)
  • When complete control over the environment is required (for example in extremely high security situations, where nothing can be taken for granted).
  • When writing computer virusComputer virus

    In computer security, a computer virus is a self-replicating computer program that spreads by inserting copies of itself int...
    es, bootloaders, certain device driverDevice driver

    A device driver, or a software driver is a specific type of computer software, typically developed to allow interactio...
    s, or other items very close to the hardware or low-level operating system.
  • When reverse-engineering existing binariesBinary file

    A binary file is a computer file which may contain any type of data, encoded in binary form for computer storage and process...
    , which may or may not have originally been written in a high-level language.
  • Reverse engineeringReverse engineering

    Reverse engineering is the process of discovering the technological principles of a mechanical application through analysis...
     and modification of video games (known as ROM HackingROM hacking Overview

    ROM hacking is the process of modifying a video game ROM image to alter the game's graphics, dialogue, levels, gameplay, or ...
    ), commonly done to games for NintendoNintendo

    Nintendo Company, Limited is one of the most powerful companies in the Video Game Industry....
     hardware such as the SNESSuper Nintendo Entertainment System

    The Super Nintendo Entertainment System, also known as Super Nintendo, Super NES or SNES, is a 16-bit vide...
     and NESNintendo Entertainment System

    Nintendo Entertainment System, or NES, is an 8-bit video game console released by Nintendo in North America, Brazil, E...
    , is possible with a range of techniques, of which the most widely employed is altering the program code at the assembly language level.
  • Assembly language is still used for writing gamesCalculator gaming

    Calculator gaming is the phenomenon of programming and playing games on programmable calculators, especially graphing calcul...
     and other softwareCalculator gaming

    Calculator gaming is the phenomenon of programming and playing games on programmable calculators, especially graphing calcul...
     for graphing calculatorGraphing calculator

    A graphing calculator is a special kind of scientific/engineering programmable calculator that is able to display and/or ana...
    s.
  • Finally, compiler writers usually write software that generates assembly code, and should therefore be expert assembly language programmers themselves


Nevertheless, assembly language is still taught in most Computer ScienceFacts About Computer science

Computer science, or computing science, is the study of the theoretical foundations of information and computation and...
 and Electronic EngineeringElectronic engineering

Electronic engineering is a professional discipline that deals with the behavior and effects of electrons and with electroni...
 programs. Although few programmers today regularly work with assembly language as a tool, the underlying concepts remain very important. Such fundamental topics as binary arithmetic, memory allocation, stack processingStack (data structure) Overview

In computer science, a stack is a temporary abstract data type and data structure based on the principle of Last In First ...
, character set encoding, interruptInterrupt

In computing, an interrupt is an asynchronous signal from hardware or software indicating the need for attention....
 processing, and compilerCompiler

A compiler is a computer program that translates text written in a computer language into another computer language ....
 design would be hard to study in detail without a grasp of how a computer operates at the hardware level. Since a computer's behavior is fundamentally defined by its instruction set, the logical way to learn such concepts is to study an assembly language. Most modern computers have similar instruction sets. Therefore, studying a single assembly language is sufficient to learn: i) The basic concepts; ii) To recognize situations where the use of assembly language might be appropriate; and iii) To see how efficient executable code can be created from high-level languages.

Typical applications

Hard-coded assembly language is typically used in a system's boot ROM. This low-level code is used, among other things, to initialize and test the system hardware prior to booting the OS, and is stored in ROMRead-only memory Overview

Read-only memory is a class of storage media used in computers and other electronic devices....
. Once a certain level of hardware initialization has taken place, execution transfers to other code, typically written in higher level languages; but the code running immediately after power is applied is usually written in assembly language. The same is true of most boot loaders.

Many compilers render high-level languages into assembly first before fully compiling, allowing the assembly code to be viewed for debugging and optimization purposes. Relatively low-level languages, such as CC (programming language) Overview

The C programming language is a general-purpose, procedural, imperative computer programming language developed in the earl...
, often provide special syntaxSyntax of programming languages

In computer science, the syntax of a programming language is the set of rules that a sequence of characters in a source code file ...
 to embed assembly language directly in the source code. Programs using such facilities, such as the Linux kernel, can then construct abstractions utilizing different assembly language on each hardware platform. The system's portableSoftware portability

Portability is one of the key concepts of High-level programming....
 code can then utilize these processor-specific components through a uniform interface.

Assembly language is also valuable in reverse engineeringReverse engineering

Reverse engineering is the process of discovering the technological principles of a mechanical application through analysis...
, since many programs are distributed only in machine code form, and machine code is usually easy to translate into assembly language and carefully examine in this form, but very difficult to translate into a higher-level language. Tools such as the Interactive DisassemblerInteractive Disassembler

The Interactive Disassembler, more commonly known as simply IDA, is a commercial disassembler widely used for reverse ...
 make extensive use of disassembly for such a purpose.

A particular niche that makes use of assembly language is the demosceneDemoscene Summary

The demoscene is a computer art subculture that specializes itself on producing demos, non-interactive audio-visual pr...
. Certain competitions require the contestants to restrict their creations to a very small size (e.g. 256B, 1KBKilobyte

A kilobyte is a unit of information or computer storage equal to either 1024 or 1000 bytes....
, 4KB or 64 KB), and assembly language is the language of choice to achieve this goal. When resources, particularly CPU-processing constrained systems, like the AmigaAmiga

The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced home entertainment...
 and the Commodore 64Commodore 64

The Commodore 64 personal computer, released in August 1982, became the best selling single computer model of all time, acco...
, are a concern, assembler coding is a must: optimized assembler code is written "by hand" and instructions are sequenced manually by the codersProgrammer

A programmer or software developer is someone who programs computers, that is, one who writes computer software....
 in an attempt to minimize the number of CPU cycles used; the CPU constraints are so great that every CPU cycle counts. However, using such techniques has enabled systems like the Commodore 64 to produce real-time 3D graphics with advanced effects, a feat which would be considered unlikely or even impossible for a system with a 0.99MHz processor.

Related terminology

  • Assembly language or assembler language is commonly called assembly, assembler, ASM, or symbolic machine code. A generation of IBM mainframe programmers called it BAL for Basic Assembly Language.


Note: Calling the language assembler is of course potentially confusing and ambiguous, since this is also the name of the utility program that translates assembly language statements into machine code. Some may regard this as imprecision or error. However, this usage has been common among professionals and in the literature for decades. Similarly, some early computers called their assembler its assembly program.)

  • The computational step where an assembler is run, including all macro processing, is known as assembly time.


  • The use of the word assembly dates from the early years of computers (cf. short codeShort Code (Computer language) Overview

    In computing, the name Short code refers to the language of the same name which was the first actually implemented languageS...
    , speedcodeSpeedcoding

    Speedcoding is a method of creating computer programs quickly, at the expense of using more system resources than necessary....
    ).


  • A cross assembler (see cross compilerCross compiler

    A cross compiler is a compiler capable of creating executable code for a platform other than the one on which the cross comp...
    ) produces code using one type of processor, which runs on a different type of processor. This technology is particularly important when developing software for new processors, or when developing for embedded systems. This allows, for instance, a 32-bit x86 processor to assemble code to run on a 64-bit x64 processor.


  • An assembler directive is a command given to an assembler. These directives may do anything from telling the assembler to include other source files, to telling it to allocate memory for constant data.

Further details

For any given personal computer, mainframe, embedded system, and game console, both past and present, at least one--possibly dozens--of assemblers have been written. For some examples, see the list of assemblersFacts About List of assemblers

This is a list of assemblers. Hundreds of assemblers have been written; some notable examples are:...
.

On UnixUnix Summary

Unix or UNIX is a computer operating system originally developed in the 1960s and 1970s by a group of AT&T Bell Labs e...
 systems, the assembler is traditionally called asFacts About As (Unix)

as is a generic name for an assembler on Unix....
, although it is not a single body of code, being typically written anew for each port. A number of Unix variants use GASGNU Assembler

Gas, commanded as as when typed from the shell, is the GNU assembler....
.

Within processor groups, each assembler has its own dialect. Sometimes, some assemblers can read another assembler's dialect, for example, TASMTasm

TASM can refer to:*Turbo Assembler, the X86 assembler...
 can read old MASM code, but not the reverse. FASMFASM

FASM is a free, multiple-pass, Intel-style assembler supporting the IA-32 and x86-64 architectures....
 and NASM have similar syntax, but each support different macros that could make them difficult to translate to each other. The basics are all the same, but the advanced features will differ.

Also, assembly can sometimes be portable across different operating systems on the same type of CPU. Calling conventionCalling convention

A calling convention is a standardized method for a program to pass parameters to a function and receive a result value back...
s between operating systems often differ slightly or not at all, and with care it is possible to gain some portability in assembly language, usually by linking with a CC (programming language) Overview

The C programming language is a general-purpose, procedural, imperative computer programming language developed in the earl...
 library that does not change between operating systems.

For example, many things in libc depend on the preprocessor to do OS-specific, C-specific things to the program before compiling. In fact, some functions and symbols are not even guaranteed to exist outside of the preprocessor. Worse, the size and field order of structs, as well as the size of certain typedefFacts About Typedef

typedef is a keyword in the C and C++ programming languages....
s such as off_t, are entirely unavailable in assembly language without help from a configure script, and differ even between versions of LinuxLinux

Linux is a Unix-like computer operating system....
, making it impossible to portably call functions in libc other than ones that only take simple integers and pointers as parameters. To address this issue, FASMLIBFASMLIB

FASMLIB is a portable general-purpose library for the x86 series of processors written in 32 bit assembly language....
 project provides a portable assembly library for Win32 and Linux platforms, but it is yet very incomplete.

Some higher level computer languages, such as CC (programming language)

The C programming language is a general-purpose, procedural, imperative computer programming language developed in the earl...
 and Borland Pascal, support inline assemblyInline assembler

In computer programming, the inline assembler is a feature of some compilers that allows very low level code written in asse...
 where relatively brief sections of assembly code can be embedded into the high level language code. The Forth programming language commonly contains an assembler used in CODE words.

Many people use an emulatorEmulator

A software emulator allows computer programs to run on a platform other than the one for which they were originally written...
 to debug assembly-language programs.

Example listing of assembly language source code

Address Label Instruction (AT&T syntax) Object code
  .begin 
  .org 2048 
 a_start.equ 3000 
2048 ld length,%
2064 be done00000010 10000000 00000000 00000110
2068 addcc %r1,-4,%r110000010 10000000 01111111 11111100
2072 addcc %r1,%r2,%r410001000 10000000 01000000 00000010
2076 ld %r4,%r511001010 00000001 00000000 00000000
2080 ba loop00010000 10111111 11111111 11111011
2084 addcc %r3,%r5,%r310000110 10000000 11000000 00000101
2088done:jmpl %r15+4,%r010000001 11000011 11100000 00000100
2092length:2000000000 00000000 00000000 00010100
2096address:a_start00000000 00000000 00001011 10111000
  .org a_start 
3000a:


Example of a selection of instructions (for a virtual computerUniversal Virtual Computer

A Universal Virtual Computer is much like a virtual machine in computing by means that it creates a layer between the underl...
) with the
corresponding addressMemory address

In computer science, a memory address is a unique identifier for a memory location at which a CPU or other device can store ...
 in memory where each instruction will be placed. These addresses are not static, see memory managementMemory management

Memory management is the act of managing computer memory....
.
Accompanying each instruction is the generated (by the assembler) object codeObject file

In computer science, object file or object code is an intermediate representation of code generated by a compiler afte...
 that coincides with the virtual computer's architecture (or ISAInstruction set

An instruction set, or instruction set architecture , is the part of the computer architecture related to programming,...
).

External Links

  • , a great ASM programming resource including a and an
  • (a cheat sheet reference)
  • IBM manuals on mainframeMainframe computer

    For the electro band comprising Murray Munro & John Molloy see Mainframe ...
     machine language and internals.
  • IBM manuals on mainframe assembler language.
  • by Mark Larson
  • and various assembly articles and tutorials


Books

  • Michael Singer, PDP-11. Assembler Language Programming and Machine Organization, John Wiley & Sons, NY: 1980.
  • Peter Norton, John Socha, Peter Norton's Assembly Language Book for the IBM PC, Brady Books, NY: 1986.
  • Dominic Sweetman: See MIPS Run. Morgan Kaufmann Publishers, 1999. ISBN 1-55860-410-3
  • John Waldron: Introduction to RISC Assembly Language Programming. Addison Wesley, 1998. ISBN 0-201-39828-1
  • Jeff Duntemann: Assembly Language Step-by-Step. Wiley, 2000. ISBN 0-471-37523-3
  • Paul Carter: PC Assembly Language. Free ebook, 2001.
  • Robert Britton: MIPS Assembly Language Programming. Prentice Hall, 2003. ISBN 0-13-142044-5
  • Randall Hyde: The Art of Assembly Language. No Starch Press, 2003. ISBN 1-886411-97-2
    Draft versions as PDF and HTML
  • Jonathan Bartlett: Programming from the Ground Up. Bartlett Publishing, 2004. ISBN 0-9752838-4-7
    Available online and
  • "An online book full of helpful ASM info, tutorials and code examples" by the

Software

  • MenuetOSMenuetOS

    MenuetOS is an operating system written in assembly language by Ville Mikael Turjanmaa for the 64-bit and 32-bit x86 archite...
     
  • , a library that generates assembly language code at run-time which is useful for Just-In-Time compilers
  • , a free Assembly IDE, a lot of open source programs to download and a popular
  • - a free component "Go" tools: support 32-bit & 64-bit Windows programming

See also

  • Little man computerFacts About Little man computer

    The Little Man Computer was created by Dr....
     - an educational computer model with a base-10 assembly language
  • x86 assembly languageX86 assembly language Summary

    x86 assembly language is the assembly language for the x86 class of processors, which includes Intel's Pentium series and AM...
     - the assembly language for common Intel 80x86X86 architecture

    x86 or 80x86 is the generic name of a microprocessor architecture first developed and manufactured by Intel....
     microprocessors
  • CompilerCompiler

    A compiler is a computer program that translates text written in a computer language into another computer language ....
  • DisassemblerDisassembler

    A disassembler is a computer program which translates machine language into assembly language, performing the inverse operat...
  • List of assemblersList of assemblers

    This is a list of assemblers. Hundreds of assemblers have been written; some notable examples are:...
  • Instruction setInstruction set

    An instruction set, or instruction set architecture , is the part of the computer architecture related to programming,...
  • MicroassemblerMicroassembler

    A microassembler is a computer program that helps prepare a microprogram to control the low level operation of a computer i...
  • MACRO-11MACRO-11

    MACRO-11 is an assembly language for minicomputers from Digital Equipment Corporation....