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Amiga Corporation



 
 
Amiga Corporation was a United States computer
Computer

A computer is a machine that manipulates Data according to a list of Code .The first devices that resemble modern computers date to the mid-20th century , although the computer concept and various machines similar to computers existed earlier....
 company formed in the early 1980s as Hi-Toro. It is most famous for having developed the Amiga
Amiga

The Amiga is a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in 1982 with Jay Miner as the principal hardware designer....
 computer, code named Lorraine.

History
In the early 1980s Jay Miner
Jay Miner

Jay Glenn Miner , was a famous integrated circuit designer, known primarily for his work in multimedia chips and as the "father of the Amiga". He received a Bachelor of Science in EECS from UC Berkeley in 1959....
, along with other Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
 staffers, had become fed up with management and decamped. In September 1982, they set up another chip-set project under a new company in Santa Clara, California
Santa Clara, California

Santa Clara, California , founded in 1777 and incorporated in 1852, is a city in Santa Clara County, California, in the U.S. state of California....
, called Hi-Toro (which meant "high bull" to them, later renamed to Amiga
Amiga

The Amiga is a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in 1982 with Jay Miner as the principal hardware designer....
), where they could have some creative freedom.






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Encyclopedia


Amiga Corporation was a United States computer
Computer

A computer is a machine that manipulates Data according to a list of Code .The first devices that resemble modern computers date to the mid-20th century , although the computer concept and various machines similar to computers existed earlier....
 company formed in the early 1980s as Hi-Toro. It is most famous for having developed the Amiga
Amiga

The Amiga is a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in 1982 with Jay Miner as the principal hardware designer....
 computer, code named Lorraine.

History


In the early 1980s Jay Miner
Jay Miner

Jay Glenn Miner , was a famous integrated circuit designer, known primarily for his work in multimedia chips and as the "father of the Amiga". He received a Bachelor of Science in EECS from UC Berkeley in 1959....
, along with other Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
 staffers, had become fed up with management and decamped. In September 1982, they set up another chip-set project under a new company in Santa Clara, California
Santa Clara, California

Santa Clara, California , founded in 1777 and incorporated in 1852, is a city in Santa Clara County, California, in the U.S. state of California....
, called Hi-Toro (which meant "high bull" to them, later renamed to Amiga
Amiga

The Amiga is a family of personal computers originally developed by Amiga Corporation. Development on the Amiga began in 1982 with Jay Miner as the principal hardware designer....
), where they could have some creative freedom. There, they started to create a new 68000
Motorola 68000

The Motorola 68000 is a 16/32-bit Complex instruction set computer microprocessor core designed and marketed by Freescale Semiconductor ....
-based games console, codenamed Lorraine, that could be upgraded to a full-fledged computer. The initial start-up financing of Amiga Corporation was provided by three dentists in Florida, who later regained their investment once Commodore bought the company.

To raise money for the Lorraine project, Amiga designed and sold joystick
Joystick

A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer....
s and game cartridges for popular game consoles such as the Atari 2600
Atari 2600

The Atari 2600 is a video game console released in October 1977. It is credited with popularizing the use of microprocessor-based hardware and cartridge containing game code, instead of having non-microprocessor dedicated console hardware with all games built in....
 and ColecoVision
ColecoVision

The ColecoVision is Coleco' History of video game consoles home video game console and was released August 1982. The ColecoVision offered arcade game graphics and gaming style, the ability to play Atari 2600 video games, and the means to expand the system's basic hardware....
, as well as an odd input device called the Joyboard
Joyboard

The Joyboard is a balance board peripheral for the Atari 2600 video game console. It was released in 1982 and was used by standing on top of it and leaning in a certain direction....
, essentially a joystick the player stood on.

During development in 1983, Amiga had exhausted venture capital and was desperate for more financing. Jay Miner
Jay Miner

Jay Glenn Miner , was a famous integrated circuit designer, known primarily for his work in multimedia chips and as the "father of the Amiga". He received a Bachelor of Science in EECS from UC Berkeley in 1959....
 and company had approached former employer Atari
Atari

Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Infogrames ....
, and the "Warner owned" Atari had paid Amiga to continue development work . In return Atari was to obtain one-year exclusive use of the design. Atari had plans for a 68000 based machine, code named "Mickey", that would have used customized chips, but details were sparse.

During this period a downturn started in the video game business that would soon turn into an outright rout known as the Video game crash of 1983
Video game crash of 1983

The North American video game crash of 1983 was the Stock market crash of the US video game market in the early 1980s. It almost destroyed the then-fledgling industry and led to the bankruptcy of several companies producing home computers and video game consoles in North America....
. By the end of the year, Atari was losing about $1 million a day, and their owners, Warner Communications
Time Warner

Time Warner Inc. is the world's third largest media and entertainment Conglomerate by market capitalization , headquartered in the Time Warner Center in New York City....
, became increasingly desperate to sell the company. For some time, no one was interested.

Meanwhile, at Commodore International
Commodore International

Commodore, the commonly used name for Commodore International, was a United States electronics company based in West Chester, Pennsylvania which was a vital player in the home computer/personal computer field in the 1980s....
 a fight was brewing between Jack Tramiel
Jack Tramiel

Jack Tramiel is a businessman, best known for founding Commodore International - manufacturer of the Commodore PET, Commodore 64, Commodore 128, Commodore Amiga, and other Commodore models of home computers....
, the president, and Irving Gould, the primary shareholder. Tramiel was pressing the development of a 32-bit
32-bit

The range of integer values that can be stored in 32 bits is 0 through 4,294,967,295 or -2,147,483,648 through 2,147,483,647 using two's complement encoding....
 machine to replace their earlier Commodore 64
Commodore 64

The Commodore 64 is an 8-bit home computer released by Commodore International in August, 1982, at a price of United States dollar595. Preceded by the Commodore VIC-20 and Commodore MAX Machine, the C64 features 64 kilobytes of Random-access memory with sound and graphics performance that were superior to IBM-compatible computers of tha...
 and derived machines, fearing a new generation of machines like the Apple Macintosh would render the 64 completely obsolete. The fighting continued until Tramiel was dismissed in January 13, 1984.

Tramiel immediately formed a holding company
Holding company

A holding company is a company that owns other companies' outstanding stock stock. It usually refers to a company which does not produce goods or services itself, rather its only purpose is owning shares of other companies....
, Tramel Technology, Ltd., and began to visit various US computer companies with the intention of purchasing a company for manufacturing and possible technology acquisitions. Tramiel visited Mindset (run by Roger Badersher, former head of Atari's Computer Division), and Amiga. While initially entering talks with Tramiel, they eventually fell through as Tramiel told Amiga staff that he was very interested in the chipset, but not the staff. In the meantime, he had set his chief engineer (former Commodore engineer Shiraz Shivji
Shiraz Shivji

Shiraz Shivji was the primary designer of the Atari ST computer, and one of the engineers behind the Commodore 64....
) - the task of developing a new low-cost, high-end computer system.

Tramiel's design for his next generation computer was 95% completed by June (which only fueled speculation that Shivji and other engineers had taken technology with them from Commodore). Tramiel discovered that Warner Communications wanted to sell Atari, which at that point was losing about $10,000 a day. Interested in Atari's overseas manufacturing and world wide distribution network for his new computer, he approached Atari and entered talks. After on again/off again negotiations with Atari in May and June 1984, Tramiel had secured his funding and bought Atari's Consumer Division (which included the console and home computer departments) that July. Commodore almost immediately filed an injunction against Tramiel and Atari Corp., seeking to bar them from releasing their new computer.

One of Tramiel's first acts after forming Atari Corp. was to fire most of Atari's remaining staff and cancel almost all ongoing projects in order to review their continued viability. It was during this time in late July that Tramiel representatives discovered the original Atari Inc./Amiga contract. The complex web of relationship between Amiga Corp., Commodore Inc., Atari Inc. and Atari Corp. was to become even more dramatic.

It turned out that Amiga was supposed to deliver the Amiga chipset to Atari Inc on June 30, 1984 or forfeit the company and its technology. With the deadline fast approaching and still not having enough funds to finish development, the Amiga crew went on alert after having heard rumors that Tramiel was in closed negotiations to complete the purchase of Atari in several days. Remembering Tramiel's visit that Spring during their investor campaign, they began scrambling for another large investor. So, at around the same time that Tramiel was in negotiations with Atari, Amiga wound up entering in to discussions with Commodore. The discussions ultimately led to Commodore wanting to purchase Amiga outright, which would (from Commodore's viewpoint) cancel any outstanding contracts - including the contract given to the now defunct Atari Inc. So instead of Amiga delivering the chipset, Commodore delivered a check of $500,000 to Atari Corp. on Amiga's behalf (right about the time they were discovering the contract), in effect returning the funds invested into Amiga for completion of the Lorraine chipset.

Seeing a chance to gain some leverage Tramiel immediately used the situation to countersue Commodore through its new (pending) subsidiary, Amiga, which was done on August 13th, 1984. He sought damages and an injunction to bar Amiga (and effectively Commodore) from producing anything with that technology. The suit tried to render Commodore's new acquisition (and the source for its next generation of computers) useless and do to Commodore what they were trying to do to him.

Meanwhile at Commodore, the Amiga team (according to conversations by Curt Vendel of Atarimuseum.com directly with Dave Needles of Amiga and also with Joe Decuir of Amiga) was sitting in limbo for nearly the entire summer because of the lawsuit. No word on the status of the chipset, the Lorraine computer system or the team's fate was known. Finally in the fall of 1984 Commodore informed the team that the Lorraine project was active again, the chipset to be improved, the OS developed and the hardware design completed.

From this point on the former Amiga Corporation was a division of Commodore. Over the next few years many employees felt Commodore's management proved to be as annoying as Atari's, and most of the team members left, were laid off or were fired.

Both lawsuits themselves were eventually laid to rest in March 1987, when Commodore and Atari Corp. settled out of court in a closed decision.

See also

  • Amiga, Inc.
    Amiga, Inc.

    Amiga, Inc. is the company that holds the intellectual property associated with the Amiga personal computer , including the Amiga trademark....
     — current holder of the Amiga trademark
  • Commodore
    Commodore International

    Commodore, the commonly used name for Commodore International, was a United States electronics company based in West Chester, Pennsylvania which was a vital player in the home computer/personal computer field in the 1980s....


External links

  • (2005), Variant Press. A book describing the formation of Amiga Corporation and subsequent acquisition by Commodore.