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3D modeling



 
 
In 3D computer graphics
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
, 3D modeling is the process of developing a mathematical
Mathematics

Mathematics is the study of quantity, structure, space, change, and related topics of pattern and form. Mathematicians seek out patterns whether found in numbers, space, natural science, computers, imaginary abstractions, or elsewhere....
, wireframe
Wire frame model

A wire frame model is a visual presentation of an electronic representation of a three dimensional or physical object used in 3D computer graphics....
 representation of any three-dimensional
Three-dimensional space

Three-dimensional space is a geometric model of the physical universe in which we live. The three dimensions are commonly called length, width, and depth , although any three mutually perpendicular directions can serve as the three dimensions....
 object (either inanimate or living) via specialized software
3D computer graphics software

3D computer graphics software refers to programs used to create 3D computer graphics computer-generated imagery. There are typically many stages in the "Pipeline " that studios use to create 3D objects for film and games, and this article only covers some of the software used....
. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering
3D rendering

3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealism on a computer....
 or used in a computer
Computer

A computer is a machine that manipulates Data according to a list of Code .The first devices that resemble modern computers date to the mid-20th century , although the computer concept and various machines similar to computers existed earlier....
 simulation
Simulation

Simulation is the imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviors of a selected physical or abstract system....
 of physical phenomena. The model can also be physically created using 3D Printing
3D printing

3D printing is a unique form of printing that is related to traditional rapid prototyping technology. A three dimensional object is created by layering and connecting successive cross sections of material....
 devices.

Models may be created automatically or manually.






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In 3D computer graphics
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
, 3D modeling is the process of developing a mathematical
Mathematics

Mathematics is the study of quantity, structure, space, change, and related topics of pattern and form. Mathematicians seek out patterns whether found in numbers, space, natural science, computers, imaginary abstractions, or elsewhere....
, wireframe
Wire frame model

A wire frame model is a visual presentation of an electronic representation of a three dimensional or physical object used in 3D computer graphics....
 representation of any three-dimensional
Three-dimensional space

Three-dimensional space is a geometric model of the physical universe in which we live. The three dimensions are commonly called length, width, and depth , although any three mutually perpendicular directions can serve as the three dimensions....
 object (either inanimate or living) via specialized software
3D computer graphics software

3D computer graphics software refers to programs used to create 3D computer graphics computer-generated imagery. There are typically many stages in the "Pipeline " that studios use to create 3D objects for film and games, and this article only covers some of the software used....
. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering
3D rendering

3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealism on a computer....
 or used in a computer
Computer

A computer is a machine that manipulates Data according to a list of Code .The first devices that resemble modern computers date to the mid-20th century , although the computer concept and various machines similar to computers existed earlier....
 simulation
Simulation

Simulation is the imitation of some real thing, state of affairs, or process. The act of simulating something generally entails representing certain key characteristics or behaviors of a selected physical or abstract system....
 of physical phenomena. The model can also be physically created using 3D Printing
3D printing

3D printing is a unique form of printing that is related to traditional rapid prototyping technology. A three dimensional object is created by layering and connecting successive cross sections of material....
 devices.

Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts
Plastic arts

Plastic arts are those visual arts that involve the use of materials that can be moulded or modulated in some way, often in three dimensions. Examples are clay, paint and plaster....
 such as sculpting.

Models

3D models represent a 3D object using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data (point
Point (geometry)

In geometry, topology and related branches of mathematics a spatial point describes a specific object within a given space that consists of neither volume, area, length, nor any other higher dimensional analogue....
s and other information), 3D models can be created by hand, algorithm
Algorithm

In mathematics, computing, linguistics and related subjects, an algorithm is a sequence of finite instructions, often used for calculation and data processing....
ically (procedural modeling
Procedural modeling

Procedural modeling is an umbrella term for a number of techniques in computer graphics to create 3D models and texture mapping from sets of rules....
), or scanned
3D scanner

A 3D scanner is a device that analyzes a real-world object or environment to collect data on its shape and possibly its appearance . The collected data can then be used to construct digital, three dimensional models useful for a wide variety of applications....
.

3D models are widely used anywhere in 3D graphics
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
. Actually, their use predates the widespread use of 3D graphics on personal computer
Personal computer

A personal computer is any general-purpose computer whose original sales price, size, and capabilities make it useful for individuals, and which is intended to be operated directly by an end user, with no intervening computer operator....
s. Many computer games used pre-rendered images of 3D models as sprite
Sprite (computer graphics)

In computer graphics, a sprite is a two-dimensional/three-dimensional or animation that is integrated into a larger scene.Sprites were originally invented as a method of quickly compositing several images together in two-dimensional video games using special hardware....
s before computers could render them in real-time.

Today, 3D models are used in a wide variety of fields. The medical industry uses detailed models of organs. The movie industry uses them as characters and objects for animated and real-life motion pictures
Film

Film encompasses individual motion pictures, the field of film as an art form, and the film industry. Films are produced by recording images from the world with cameras, or by creating images using animation techniques or special effects....
. The video game industry uses them as assets for computer and video games. The science sector uses them as highly detailed models of chemical compounds. The architecture industry uses them to demonstrate proposed buildings and landscapes through Software Architectural Model
Software Architectural Model

An Architectural Model is a rich and rigorous diagram, created using available standards, in which the primary concern is to illustrate a specific set of tradeoffs inherent in the structure and design of a system or ecosystem....
s. The engineering community uses them as designs of new devices, vehicles and structures as well as a host of other uses. In recent decades the earth science
Earth science

Earth science , is an all-embracing term for the sciences related to the planet Earth . It is arguably a special case in planetary science, the Earth being the only known life-bearing planet....
 community has started to construct 3D geological models as a standard practice.

Representation

Almost all 3D models can be divided into two categories.
  • Solid - These models define the volume of the object they represent (like a rock). These are more realistic, but more difficult to build. Solid models are mostly used for nonvisual simulations such as medical and engineering simulations, and for specialized visual applications such as ray tracing
    Ray tracing

    In computer graphics, ray tracing is a technique for generating an digital image by tracing the path of light through pixel in an . The technique is capable of producing a very high degree of photorealism; usually higher than that of typical scanline rendering methods, but at a greater computation time....
     and constructive solid geometry
    Constructive solid geometry

    Constructive solid geometry is a technique used in solid modeling. CSG is often, but not always, a procedural modeling technique used in 3D computer graphics and CAD....


  • Shell/boundary - these models represent the surface, e.g. the boundary of the object, not its volume (like an infinitesimally thin eggshell). These are easier to work with than solid models. Almost all visual models used in games and film are shell models.


Because the appearance of an object depends largely on the exterior of the object, boundary representation
Boundary representation

In solid modeling and computer-aided design, boundary representation—often abbreviated as B-rep or BREP—is a method for representing shapes using the limits....
s are common in computer graphics. Two dimensional surface
Surface

In mathematics, specifically in topology, a surface is a two-dimensional topological manifold. The most familiar examples are those that arise as the boundaries of solid objects in ordinary three-dimensional Euclidean space E3....
s are a good analogy for the objects used in graphics, though quite often these objects are non-manifold
Manifold

In mathematics, more specifically topology, a manifold is a topological space in which every point has a neighborhood which "resembles" Euclidean space....
. Since surfaces are not finite, a discrete digital approximation is required: polygonal meshes
Polygon mesh

File:Dolphin triangle mesh.pngA polygon mesh or unstructured grid is a collection of vertices, edges and faces that defines the shape of a polyhedron object in 3D computer graphics and solid modeling....
 (and to a lesser extent subdivision surfaces) are by far the most common representation, although point-based
Volume rendering

Volume rendering is a technique used to display a 3D projection of a 3D discretely Sampling data set.A typical 3D data set is a group of 2D slice images acquired by a...
 representations have been gaining some popularity in recent years. Level set
Level set

In mathematics, a level set of a real number-valued function f of n variables is a set of the formwhere c is a constant. That is, it is the set where the function takes on a given constant value....
s are a useful representation for deforming surfaces which undergo many topological changes such as fluids.

The process of transforming representations of objects, such as the middle point coordinate of a sphere
Sphere

A sphere is a symmetrical geometrical object. In non-mathematical usage, the term is used to refer either to a round ball or to its two-dimensional surface....
 and a point on its circumference
Circumference

The circumference is the distance around a closed curve. Circumference is a kind of perimeter....
 into a polygon representation of a sphere, is called tessellation
Tessellation

A tessellation or tiling of the plane is a collection of plane figures that fills the plane with no overlaps and no gaps. One may also speak of tessellations of the parts of the plane or of other surfaces....
. This step is used in polygon-based rendering, where objects are broken down from abstract representations ("primitives") such as spheres, cones
Cone (geometry)

A cone is a dimension geometric shape that tapers smoothly from a flat, round base to a point called the apex or vertex. More precisely, it is the solid figure bounded by a plane base and the surface formed by the locus of all straight line segments joining the apex to the perimeter of the base....
 etc, to so-called meshes, which are nets of interconnected triangles. Meshes of triangles (instead of e.g. square
Square (geometry)

In Euclidean geometry, a square is a regular polygon with four equal sides and four equal angles . A square with vertices ABCD would be denoted ....
s) are popular as they have proven to be easy to render using scanline rendering
Scanline rendering

Scanline rendering is an algorithm for Hidden surface determination#Visible surface determination, in 3D computer graphics,that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis....
. Polygon representations are not used in all rendering techniques, and in these cases the tessellation step is not included in the transition from abstract representation to rendered scene.

Modeling processes


There are four popular ways to represent a model:
  • Polygonal modeling
    Polygonal modeling

    In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics....
     - Points in 3D space, called vertices, are connected by line segments to form a polygonal mesh. Used for example by 3DS Max. The vast majority of 3D models today are built as textured polygonal models, because they are flexible and because computers can render them so quickly. However, polygons are planar and can only approximate curved surfaces using many polygons.
  • NURBS
    Nonuniform rational B-spline

    Non-uniform rational B-spline is a mathematical model commonly used in computer graphics for generating and representing curves and surfaces....
     modeling - NURBS Surfaces are defined by spline curves, which are influenced by weighted control points. The curve follows (but does not necessarily interpolate) the points. Increasing the weight for a point will pull the curve closer to that point. NURBS are truly smooth surfaces, not approximations using small flat surfaces, and so are particularly suitable for organic modelling. Maya is the most well-known commercial software that uses NURBS natively.
  • Splines & Patches modeling - Like NURBS, Splines and Patches depend on curved lines to define the visible surface. Patches fall somewhere between NURBS and polygons in terms of flexibility and ease of use.
  • Primitives modeling - This procedure takes geometric primitive
    Geometric primitive

    The term geometric primitive in computer graphics and CAD systems is used in various senses, with common meaning of atomic geometric objects the system can handle ....
    s like balls, cylinders, cones or cubes as building blocks for more complex models. Benefits are quick and easy construction and that the forms are mathematically defined and thus absolutely precise, also the definition language can be much simpler. Primitives modeling is well suited for technical applications and less for organic shapes. Some 3D software can directly render from primitives (like POV-Ray
    POV-Ray

    The Persistence of Vision Raytracer, or POV-Ray, is a ray tracing program available for a variety of computer platforms. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A....
    ), others use primitives only for modelling and convert them to meshes for further operations and rendering.


The modeling stage consists of shaping individual objects that are later used in the scene. There are a number of modeling techniques, including:

  • constructive solid geometry
    Constructive solid geometry

    Constructive solid geometry is a technique used in solid modeling. CSG is often, but not always, a procedural modeling technique used in 3D computer graphics and CAD....
  • implicit surfaces
  • subdivision surface
    Subdivision surface

    A subdivision surface, in the field of 3D computer graphics, is a method of representing a smooth surface via the specification of a coarser piecewise linear polygon mesh....
    s


Modeling can be performed by means of a dedicated program (e.g., form•Z
Form-Z

form?Z is a computer-aided design tool developed by AutoDesSys for all design fields that deal with the articulation of 3D spaces and forms and which is used for 3D modeling, drafting, Computer animation and Rendering ....
, Maya, 3DS Max, Blender
Blender (software)

Blender is a free software 3D computer graphics graphics application. It can be used for 3D modeling, UV mapping unwrapping, texturing, skeletal animation, water simulations, skeletal animation, computer animation, rendering , particle system and other computer simulation, non-linear editing, compositing, and creating interactive 3D applicati...
, Lightwave
LightWave

LightWave 3D is a high end computer graphics program developed by NewTek. The latest release of LightWave runs on Microsoft Windows and Mac OS X....
, Modo
Modo (software)

modo is an advanced polygon, subdivision surface, modeling, sculpting, 3D painting, animation and rendering package developed by Luxology, LLC....
) or an application component (Shaper, Lofter in 3DS Max) or some scene description language (as in POV-Ray
POV-Ray

The Persistence of Vision Raytracer, or POV-Ray, is a ray tracing program available for a variety of computer platforms. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A....
). In some cases, there is no strict distinction between these phases; in such cases modelling is just part of the scene creation process (this is the case, for example, with Caligari trueSpace
TrueSpace

trueSpace is free 3D computer graphics and animation software developed by Caligari Corporation....
 and Realsoft 3D).

Complex materials such as blowing sand, clouds, and liquid sprays are modeled with particle system
Particle system

The term particle system refers to a 3D computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to reproduce with conventional rendering techniques....
s, and are a mass of 3D coordinates which have either points
Point (geometry)

In geometry, topology and related branches of mathematics a spatial point describes a specific object within a given space that consists of neither volume, area, length, nor any other higher dimensional analogue....
, polygon
Polygon

In geometry a polygon is traditionally a plane Shape that is bounded by a closed curve path or circuit, composed of a finite sequence of straight line segments ....
s, texture splats, or sprites
Sprite (computer graphics)

In computer graphics, a sprite is a two-dimensional/three-dimensional or animation that is integrated into a larger scene.Sprites were originally invented as a method of quickly compositing several images together in two-dimensional video games using special hardware....
 assign to them.

Scene setup

Scene setup involves arranging virtual objects, lights, cameras
Virtual camera

A virtual camera is a series of still cameras which are designed to behave as a motion camera, or a simulated camera onto which a 3-D animation is projected when rendering....
 and other entities on a scene which will later be used to produce a still image or an animation.

Lighting is an important aspect of scene setup. As is the case in real-world scene arrangement, lighting is a significant contributing factor to the resulting aesthetic and visual quality of the finished work. As such, it can be a difficult art to master. Lighting effects can contribute greatly to the mood and emotional response effected by a scene, a fact which is well-known to photographers and theatrical lighting technicians.

It is usually desirable to add color to a model's surface in a user controlled way prior to rendering. Most 3D modeling software allows the user to color the model's vertices
Vertex (geometry)

In geometry, a vertex is a special kind of point which describes the corners or intersections of geometric shapes. Vertices are commonly used in computer graphics to define the corners of surfaces in 3d models, where each such point is given as a vector....
, and that color is then interpolated across the model's surface during rendering. This is often how models are colored by the modeling software while the model is being created. The most common method of adding color information to a 3D model is by applying a 2D texture
Texture mapping

Texture mapping is a method for adding detail, surface texture, or colour to a computer-generated imagery or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D....
 image to the model's surface through a process called texture mapping
Texture mapping

Texture mapping is a method for adding detail, surface texture, or colour to a computer-generated imagery or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D....
. Texture images are no different than any other digital image
Digital image

A digital image is a representation of a two-dimensional using ones and zeros . Depending on whether or not the is fixed, it may be of vector graphics or raster graphics type....
, but during the texture mapping process, special pieces of information (called texture coordinates or UV coordinates) are added to the model that indicate which parts of the texture image map to which parts of the 3D model's surface. Textures allow 3D models to look significantly more detailed and realistic than they would otherwise.

Other effects, beyond texturing and lighting, can be done to 3D models to add to their realism. For example, the surface normal
Surface normal

A surface normal, or simply normal, to a Flatness is a vector which is perpendicular to that surface. A normal to a non-flat surface at a Point P on the surface is a vector perpendicular to the Tangent space to that surface at P....
s can be tweaked to affect how they are lit, certain surfaces can have bump mapping
Bump mapping

Bump mapping is a computer graphics technique where at each pixel, a perturbation to the surface normal of the object being rendering is looked up in a heightmap and applied before the illumination calculation is done ....
 applied and any other number of 3D rendering
3D computer graphics

3D computer graphics are graphics that use a Cartesian coordinate system#Three-dimensional coordinate system representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images....
 tricks can be applied.

3D models are often animated
Animation

Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. It is an optical illusion of Motion due to the phenomenon of persistence of vision, and can be created and demonstrated in a number of ways....
 for some uses. They can sometimes be animated from within the 3D modeler that created them or else exported to another program. If used for animation
Computer animation

Computer animation is the art of creating moving images with the use of computers. It is a subfield of computer graphics and animation....
, this phase usually makes use of a technique called "keyframing", which facilitates creation of complicated movement in the scene. With the aid of keyframing, one needs only to choose where an object stops or changes its direction of movement, rotation, or scale, between which states in every frame are interpolated
Interpolation

In the mathematics subfield of numerical analysis, interpolation is a method of constructing new data points within the range of a discrete set of known data points....
. These moments of change are known as keyframes. Often extra data is added to the model to make it easier to animate. For example, some 3D models of humans and animals have entire bone systems so they will look realistic when they move and can be manipulated via joints and bones, in a process known as skeletal animation
Skeletal animation

Skeletal animation, sometimes referred to as rigging, is a technique in computer animation, particularly in the animation of vertebrates, in which a character is represented in two parts: a surface representation used to draw the character and a hierarchical set of bones used for animation only ....
.

Compared to 2D methods

3d Plus 3dbuilding
3D Photorealistic effects are often achieved without wireframe modeling and are sometimes indistinguishable in the final form. Some graphic art software includes filters that can be applied to 2D vector graphics or 2D raster graphics on transparent layers.

Advantages of wireframe 3D modeling over exclusively 2D methods include:
  • Flexibility, ability to change angles or animate images with quicker rendering of the changes;
  • Ease of rendering, automatic calculation and rendering photorealistic effects rather than mentally visualizing or estimating;
  • Accurate photorealism, less chance of human error in misplacing, overdoing, or forgetting to include a visual effect.


Disadvantages compare to 2D photorealistic rendering may include a software learning curve and difficulty achieving certain hyperrealistic effects. Some hyperrealistic effects may be achieved with special rendering filters included in the 3D modeling software. For the best of both worlds, some artists use a combination of 3D modeling followed by editing the 2D computer-rendered images from the 3D model.

3D model market


3CT
3CT

3CT is the process of creating 3D object libraries to be used in computer aided design software. 3D catalogs facilitate the work of engineers, architects, designers and other users of CAD programs as they shorten considerably the time needed to draw and / or render a project....
 (3D Catalog Technology) has revolutionized the 3D model market by offering quality 3D model libraries free of charge for professionals using various CAD programs. This uprising technology is gradually eroding the traditional "buy and sell" or "object for object exchange" markets.

A large market for 3D models (as well as 3D-related content, such as textures, scripts, etc.) still exists - either for individual models or large collections. Online marketplaces for 3D content allow individual artists to sell content that they have created. Often, the artists' goal is to get additional value out of assets they have previously created for projects. By doing so, artists can earn more money out of their old content, and companies can save money by buying pre-made models instead of paying an employee to create one from scratch. These marketplaces typically split the sale between themselves and the artist that created the asset, often in a roughly 50-50 split. In most cases, the artist retains ownership of the 3d model; the customer only buys the right to use and present the model.

See also

  • 3CT
    3CT

    3CT is the process of creating 3D object libraries to be used in computer aided design software. 3D catalogs facilitate the work of engineers, architects, designers and other users of CAD programs as they shorten considerably the time needed to draw and / or render a project....
  • 3D computer graphics software
    3D computer graphics software

    3D computer graphics software refers to programs used to create 3D computer graphics computer-generated imagery. There are typically many stages in the "Pipeline " that studios use to create 3D objects for film and games, and this article only covers some of the software used....
  • 3D Scanner
    3D scanner

    A 3D scanner is a device that analyzes a real-world object or environment to collect data on its shape and possibly its appearance . The collected data can then be used to construct digital, three dimensional models useful for a wide variety of applications....
  • Computer facial animation
    Computer facial animation

    Computer facial animation is primarily an area of computer graphics that encapsulates models and techniques for generating and animating images of the human head and face....
  • Cloth modeling
    Cloth modeling

    Cloth modeling is the term used for simulating cloth within a computer program usually in the realm of computer graphics . The main approaches used for this may be classified into three basic types: geometric, physical, and particle/energy....
  • Digital geometry
    Digital geometry

    Digital geometry deals with discrete space sets considered to be digitizing scale model or s of objects of the 2D or 3D Euclidean space.Simply put, digitizing is replacing an object by a discrete set of its points....
  • Digimation
    Digimation

    Digimation is a provider of 3D digital content and 3D plug-in tools. The company, which was founded in 1992, is headquartered near New Orleans, Louisiana....
    's Library example
  • Geological modelling
  • Image development
    Image development (visual arts)

    Image development is the process of development for any use. It is often both a synonym for a specific process and a label for a unique combination of processes....
  • SIGGRAPH
    SIGGRAPH

    SIGGRAPH is the name of the annual conference on computer graphics convened by the Association for Computing Machinery ACM SIGGRAPH organization....
  • Stanford Bunny
    Stanford Bunny

    The Stanford Bunny is a computer graphics test model developed by Greg Turk and Marc Levoy in 1994 at Stanford University.The Bunny consists of data describing 69,451 triangles determined by 3D scanner a ceramic figurine of a rabbit....
  • Utah Teapot
    Utah teapot

    The Utah teapot or Newell teapot is a 3D computer graphics model which has become a standard reference object in the computer graphics community....
  • Voxel
    Voxel

    A voxel is a volume element, representing a value on a regular grid in 3D computer graphics space. This is analogous to a pixel, which represents 2D computer graphics image data....
  • Edge Loops
    Edge loops

    Loosely speaking an edge loop is a set of connected edges across a surface. Usually the last edge meets again with the first edge, thus forming a loop....


External links